Union Update: Anno 2070 Afternoon and Community Spotlight

The New Year is already over one month old – about time to share a Union Update with you, feature some great Anno 1800 creations from our community and let you know about our upcoming live streams.

 

Anno Afternoon Stream

This Friday our community team is traveling into the future for another Anno Afternoon. On this Anno 2070 adventure, Ubi-Thorlof invited his colleague Ubi-Hanabi – the goal: brew some tea, hug a few trees and save everyone from drowning.
Join them on their adventure over on twitch.tv/ubisoftbluebyte

 

And if you want your Anno 1800 city to be featured, judged and most likely also devastated live on stream, send us your save games at anno-community@ubisoft.com! When we have gathered a few, we will show off your layouts, parks and fleets in a future Anno Afternoon. *

*We can only accept unmodded save games

 

Community Spotlight

As usual, we want to share some of the cool creations and stories from the community here on the Anno Union.

Let’s start with jasperwillem’s blog, a great source for tutorials and tips&tricks for Anno 1800. You can find detailed blogs and videos about all phases of the game, the different population levels and more. Worth checking out!

If you instead prefer some entertainment, Normul8or’s new video series could be for you. The goal: creating a city purely dependent on imports. To follow him on his journey, head on over to his YouTube channel.

Now, we all know you love creating beautiful cities with massive parks and impressive zoos and museums. And we never grow tired of looking at your creations and sharing them here.

Bootlegsoldier went all-in and hid something in his city – can you see it?

 

And since working in a team gets things done a lot quicker, Smeerwolf teamed up with some friends to beautify his city – the result you can see here:

 

We know you’re all waiting for what exciting things we have planned for Anno 1800 this year.
Right now we’re still very busy creating new content for you to enjoy and are looking forward to sharing more with you, soon.

Union Update: About Writing Adventures

In this week’s Union Update, we bring you another episode of our Union Talk show, this time we invited Game Writer África Curiel Gálvez to talk about inspirations and work on The Passage’s tense campaign story and background.

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With the Union Talk show, we not only want to keep you in the loop about recent developments and news from the world of Anno, we also want to provide insights into the work of our developers. Is there anything you always wanted to know more about? Are you curious about a specific aspect of game development or an ingredient of the Anno series? Let us know in the comments below for future episodes of the Union Talk!

Community Highlight: Meet thousands of Annoholics on r/anno
Over the last years, our Anno subreddit grew from a knowledgeable, albeit small corner to a huge gathering place for Anno fans around the world. By the time of this writing, the reddit.com/r/anno channel gathered almost 20.000 Annoholics with hundreds of active readers every day.
From gameplay discussions over funny findings and memes to elaborate guides, we highly encourage everyone to check out this inviting community of fans and experts!

A new episode of Anno Afternoon with a very special throwback to a classic
A nunchuk? What are Thorlof and Trenchcoat up to now? Better turn into this Friday’s very special Anno Afternoon Stream, as we dive into an old classic even many of you veterans out there might not be that familiar with!

Tune in this Friday at 5pm CET at twitch.tv/ubisoftbluebyte

 

Don’t miss our big Lunar Sale discounts on the Anno series!
Anything missing? The Anno series is currently discounted during our big Ubisoft Lunar Sale, the perfect opportunity to grab old classics or even dive into the world of the industrial revolution.
And if you reading this right now on January 29, you can grab Anno 1800 Gold Edition in our flash sale for the price of 38 Euro (or regional equivalent). Yes your calculation is correct, -60% discount for the Gold Edition, including the Base Game, Anarchist DLC and the Season Pass!

 

Union Update: Into the new year

During our winter break, we had some time to reminisce over an exciting launch and a season full of content. The whole team is now back in the studio and in high spirit to improve and grow Anno 1800 even further in 2020.

The Passage expanded the world of Anno 1800 significantly and to take the time to ensure quality and the support from the Anno Union payed of greatly. Furthermore, we have now a full season of content to look back and with that, a lot of valuable feedback to utilize for all future improvements and upcoming content. But while you must wait a bit longer until we can share the first news about what’s to come, we are not spending our time idly: our first update, Game Update 6.2, will land next Thursday, January 23, already.

 

Anno 1800 nominated for the DICE award “Strategy/Simulation Game of the Year”

Before we dive into the update notes, we have more news to share. Anno 1800 received great reception not only from players and from the gaming press, our game was also the big winner at the Deutscher Entwicklerpreis Awards and received several other nominations.We are happy to announce that Anno 1800 got now nominated for one of gaming’s most well-respected awards: The DICE Award for Strategy/Simulation Game of the Year. Let’s cross our fingers together but one thing is for sure, the nomination alone is a big honor and an achievement for the game and for all Anno players out there.

 

 

Bringing Anno 1800 to laptop gamers around the world

The 21 year old Anno series is a great testimonial of how much technology changed and improved in over two decades. With Anno 1800, our studio and Intel collaborated to bring our complex and detailed simulation game to laptop users around the world, even without a dedicated GPU. Tech savvy Union members can now read up on our journey in an article on Intel’s Developer Zone, including a lot of details and interesting development insights.

 

 

Anno Union Winter Break

This year has been an incredible ride and 2019 will always be remembered as a big moment in Anno history, where Anno 1800 finally set sail to conquer the world. But it is not the end of a journey, merely a beginning. With the support of the Anno Union, the game became an overwhelming success and with the wind in our back and the wide horizon before us, we are looking into a bright future for the series.

Only 8 months after our maidens’ voyage, many thousands of players pushing their empires into the industrial revolutions every day and the numbers are still growing. With a strong season of content, from Sunken Treasures, Botanica and our latest DLC The Passage, up to many free game additions and updates such as Co-op, day night and statistics, our journey is far from over.

New adventures will await you 2020, with new content to expand the scope and enhance the experience of Anno 1800 even further. But before that, it is time to catch breath and to enjoy the holiday season with our family, friends and most likely playing a lot of games during our Anno Union winter break.

We will return in January with insights and updates about our future vision for the game. Until then, the whole Ubisoft Mainz team says thanks to all of you for your incredible support in 2019 and a happy holiday season to you and your beloved ones.

Union Update: Let’s celebrate 2019!

It was an eventful year and we reach the final week of the Anno Union coverage until head into our traditional winter break in order to
recharge our batteries, most likely during Co-op matches with our friends and
family. And to end this exciting and eventful year on a high note, as we have two more live-streams to come, an early Christmas gift for all of you and not to forget, we had our big win at this year’s German Entwicklerpreis game awards show!

Game Update 6.1 lands tomorrow, Tuesday December 17. at 2pm CET

The start of the week is marked by Game Update 6.1, which will land Tuesday December 13. at 2pm CET (tentatively). The update will address issues reported by our communities about instances of stability and performance issues as well as getting rid of the pesky fog haunting your islands. You can check out the full release notes here. Smooth sailing!

Anno 1800 wins in four categories at the German Game Awards

The Anno Union accompanied the development of the game since the early days and your influence on the quality of the game is something which we are very proud of. And so should you be, given the fact that Anno 1800 had been nominated for four awards at this year’s Germen Developer Awards: Best Graphics, Best Sound, Best Game Design and overall Best Game.

 

As you can imagine, we were incredibly excited to win not one, not two, not three, but four of these awards for our game! Thank you all for your support and encouragement during development of the game.

Lights and camera on – Two more live-streams to come this Wednesday and Friday!

What better way to end the year for us than to celebrate 2019 and the upcoming holiday season with all of you.

This Wednesday, we will host another episode of our AnnoCast livestream directly from the Anno 1800 studio in Mainz. As has become a tradition in the last years, we invite you to our get together where we reminisce about 2019’s big milestones, from launch to the many updates which followed, while playing Anno 1800, eating cookies and raffling out a few early Christmas gifts to our loyal viewers.
AnnoCast: Holiday Special this Wednesday, December 18 at 4pm CET until 6pm CET

But our Anno 1800 community team does not plan to end the year quietly either, as they will once more journey into the frozen north on their search for the lost Christmas presents. To find out whether they will succeed (plus a chance to grab some Anno goodies yourself), tune in this Friday to support them morally on their adventure.
AnnoAfternoon: The lost Presents, December 20 at 5pm CET until 7pm CET 

And to watch, the only thing you have to do is to grab a tea or hot chocolate (we hear there may be some coffee shortages…) and to tune in to our official Ubisoft Blue Byte channel: Twitch.tv/ubisoftbluebyte 

  And to ensure that you don’t miss any future shows, feel free to follow our channel and the Anno 1800 category on twitch!

 

Anno 1800 Wallpaper Pack

Last but not least, we have a little gift for all of you to get you in the right mood for the holidays. In response to the high demand from our communities, we re-sized a bunch of the Anno 1800 season pass and holiday key-arts and wrapped them in a nice Wallpaper package. Don’t forget to let us know your favorite one and we are curious if you created your own Anno wallpapers in the past.

You can just download the package here:

 

Happy Holidays and we see you Wednesday!

 

 

The Passage, Holiday Pack and GU 6 are here!

It’s a busy day, as we have a ton of new content and features for Anno 1800, so let’s dive right in to give you all the details you need! All of the below will go live today, December 10, at 6pm CET/ 5PM UTC/ 12pm EST/ 9AM PST.

 

The Passage DLC (part of the Anno 1800 Season Pass or 14.99€/$ stand-alone purchase)

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Construct arctic outposts in an all-new arctic session and bring them to life with the new Explorer and Technician residential tiers.

Conquer the skies

Construct a fleet of airships to speed up the trade across all sessions of your empire.

New Arctic goods

Master new production chains and arctic trade goods such as Pemmican, parkas and husky sleds.

Crucial warmth

Use the new heating system to ensure your residents survive the brutal cold of the Passage.

More industrial adventure

Take your Anno 1800 experience to the next level with over 60 new quests and over 80 new items.

 

Holiday Pack DLC (3.99€/$ stand-alone purchase)

Short description:

Bring the spirit of the holidays to Anno 1800 with this new cosmetic DLC pack, which includes 23 new ornaments that allow you to decorate your cities in festive style.

 

  • A festive carousel, including fan favorite vehicles from the game.
  • Two Christmas trees, to fit the occasion.
  • Santa’s Grotto, giving your citizens a chance to share their wish lists with him.
  • Three different markets stalls for your very own Christmas market.
  • A jolly hoard of Christmas presents
  • Two festively ornamented street lanterns.
  • An appropriately wintery snowman ornament.
  • A decorated hedge system with six tiles.
  • A decorated fence system with six tiles.

 

 

Game Update 6 (4.8GB download)

This free Game Update includes several much requested features, including the co-op multiplayer mode, in-depth statistics and a multi-copy tool for buildings.

You can find the full release notes here.

 

Anno 1800 Free Week

Play in the Anno 1800 Free Week from December 11 to 18
It has been 8 months and many Game Updates and improvements since Anno 1800 first set sail. To show any of you still on the fence how far the game has come since launch (and to give you the perfect excuse to invite some friends to try the new co-op mode together) we are running another Free Week for Anno 1800 later this month. From December 11 to 18, everyone can download and play the Free Week version of Anno 1800 from Uplay or the Epic Games Store. As with our first free week back in August, keep in mind that this is a stand-alone build of Anno 1800 that you must be separately downloaded. In addition, it is for technical reasons not possible to carry over any save games from the Free Week version to the regular game.

The free version of Anno 1800 will include the first three residential tiers in sandbox mode as well as all free Game Updates, which means multiplayer and co-op for everyone (alongside previously released content like the day & night mode). The content of the Anno 1800 Season Pass won’t be included in the Free Week version of Anno 1800.

And if you have some friends that you always wanted to play some co-op with who have yet to get the game, we have some good news for them: as part of the Free Week, all three editions of the game will be discounted by up to 55% on the Epic Games Store and Uplay!

 

 

The Future of Anno 1800

As we get closer to next week’s update hattrick of The Passage (available as part of the Anno 1800 Season Pass or as a stand-alone purchase), co-op mode and new statistics system (available as a free update to all players), one question has become prevalent within our communities: “What`s next for Anno 1800?” Does The Passage mark not only the end of our Season Pass, but of development overall? Or can Annoholics look forward to more industrial adventures in 2020? Today, we want to answer that question by raising the curtain just a little bit…

Bring the Holiday Spirit to your cities on December 10

First, we have one more surprise in store for next week- the release of our “Holiday Pack”. This standalone DLC Pack (not included in the Season Pass or any editions of the game) adds a total of 23 new ornaments to the game, allowing players to build their very own Christmas Markets in their cities- including huts, Christmas trees and even a carousel featuring some vehicles from the game!

 

If all this sounds familiar to you as Anno fans, you are right; we did similar content packs for Anno 2070 as well, like the “Eden Series Package”. So why bring them back now? We know that Anno players love few things more than having new buildings to add to their cities, and there can never be enough variety when it comes to decorations and ornaments! At the same time, feature-rich DLCs like The Passage take several months of development, making it impossible for us to release them as frequently as we would like to deliver new content to you all to keep Anno 1800 exciting and fresh.

As a compromise between these aspects, our talented art team has created this pack of Holiday-themed ornaments to see if this is a content format that will appeal to the Anno community. Should the Holiday Pack prove popular with players, we would love to create more such themed packs in the future. Who knows, we could even run a vote on the Anno Union to decide on future themes to give you all something to look forward to as we work on new gameplay content!

And speaking of which…

There is more Anno 1800 on the way!

Enough teasing, here is what you all wanted to hear: The Passage is not the end for Anno 1800, and we are working on new gameplay content and features to further expand the world of the industrial revolution in 2020!

There is however a caveat: The team has been busy finishing The Passage and Game Update 6, and it will be some time before we will be able to share more concrete information with you all.

With that said, we hope you are as excited about this news as the team is, and we look forward to talking more about the future of Anno next year!

 

Union Update: Twitch Drop

We are just one more week away from embarking on our big arctic adventure, making it the perfect time to give you some more updates on The Passage and Game Update 6, and what content you can expect for the rest of this week.

While last week’s Devblog and live streams already gave you a good overview of what to expect from the new update, we know that many of you are looking forward to seeing the full release notes for Game Update 6. You will soon be able to do so, as we will release them here on the Anno Union on Friday, December 6.

Originally, we had also planned to publish a dedicated statistics and co-op DevBlog, but after showing of many of the features in the last AnnoCast, we realized that, given the nature of the statistics feature, showing it in action is worth more than a thousand words of DevBlogs.

So, if you want to pass the time until you ca get your own hands on all the new statistics, you can relive last week’s AnnoCast live stream, where a group of developers spent almost two hours showing off a lot of the new content and features, right here.

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The Passage Twitch Drops beginning this Friday

Once again, we will send a group of brave explorers on their way into the frozen north to broadcast their adventures on Twitch. During this Event, you will be able to watch how a variety of selected Twitch Streamers try to open the Northwest Passage. Doing so can reward you with two brand new ornaments: the Anno Union flag and the Passage billboard.

The only thing you need to do is link your Uplay to your Twitch account and watch the streamers during the event for up to 3 hours to receive your loot. But wait, there is one change to the last events: you won’t have to watch consecutive hours anymore to receive your drop; watching the hours accumulated on participating streamers will grant you the ornaments.

You can find the full list of all participating Streamer here:
Amyzzin (English)
Belannaer (English)
Caaaaate (English)
Cringer (English)
helpinghans (English)
Mathia (Dutch)
Achterklap (Dutch)
urqueeen (Polish)
soushibo (Polish)
Koinsky (French)
ValleGaming (German)
PietSmiet (German)
writing_bull (German)
Zazuno (German)
Radlerauge (German)
Syrenia (German)
Anni the Duck (German)

 

The Annoverse Roundtable Recordings

Last but not least, our friends from the Annoverse Fan Discord made the recordings of our AMA session from November 25. available for everyone. If you missed the event or want to listen to the lengthy AMAs again, you can do so now here:
To the English Roundtable Recording
To the German Roundtable Recording

And if you like the idea to get in touch with like-minded Annoholics, even though it could mean that you loose one or more evenings in lengthy chat discussions about your favorite title of the series, consider joining the Annoverse community.

 

DevBlog: The Passage

DevBlog: The Passage

 

Dearest Elaine,
I’ve few breaths left. I die never having found a Passage, but then no glory awaits any servant of Sir John. He was certain the ice would not thicken around us in Spring. Fate of expedition now rests on circumnavigation of Terrier Island by short, perilous west shore, or by long, open east channel— fear I know what Sir John will prefer.
Farewell my Elaine.

The frozen north, a final frontier many felt it was their destiny to conquer, whether in the name of science, or for fame and riches. The “Northwest Passage” was a fabled sea route through the Arctic that promised to connect opposite sides of the Northern Hemisphere, conferring great wealth upon anyone brave enough to take an expedition deep into the ice.

From lush jungles to the frozen wastes – A chilling change of scenery
Our third and biggest Season Pass DLC, “The Passage,” tells a story of bravery and hardship, inspired by the valiant souls who risked their life in the name of progress, and tasks you to establish an outpost in the Arctic Circle. The sight of the eerie and beautiful wilderness invites everyone to follow in the footsteps of the Arctic explorers of the 19th century, while seasoned Anno players can look forward to an exciting challenge with a worthy payoff at the end.

 

The Arctic biome is a welcome change to the milder climate of the Old World and the hot and humid islands in the New World. Frozen shores under a dark sky, this barren wasteland allows us to tell a different kind of tale than you might be used to in Anno 1800™, and the harsh weather conditions offer interesting new gameplay elements. Our goal was that conquering the Arctic session should be an exciting endeavor as it will require you to rethink your strategies, away from raising big cities to carefully maintaining an outpost in a seemingly hostile environment.

The new campaign chapter of The Passage will send you on a rescue mission of an Arctic expedition. Inspired by the events of the Franklin Expedition, searching for Sir John and his crew will unfold a dramatic series of events with an unclear outcome.

We need to keep our people warm – managing an Arctic outpost
With much potential for striking visuals and room for interesting gameplay additions, we knew that the Arctic biome would be a perfect opportunity to play around with new gameplay mechanics. The new region should be an exciting adventure for everyone but a true challenge for achievers who want to conquer the wasteland in order to reap significant rewards.

Harsh weather conditions are your dire enemy in the north and the new heating mechanic will challenge you to rethink the way you used to create layouts in order to keep your residents warm and healthy. The two new residential tiers, explorers and technicians, are audacious adventurers who, in the name of progress, turned their back to the amenities and comfort of the modern city life.

 

While their population needs reflect rather pragmatic necessities, the wasteful luxury goods got replaced by the much more urgent need for heat. Residential buildings as well as production facilities need to be connected to a heat source to function properly, with the new category of goods providing additional ways of keeping your residents warm and heathy. The new heaters serve here as the foundation, radiators which allow you to provide a basic level of heat for every building in the vicinity. Like the electric power plant, it automatically places heat pipes along the street network, and thus is relying on street distance rather than a radius. But as its effectiveness is limited, maintaining and expanding your outpost becomes a jigsaw puzzle of proper space and heat management.

The Northern Hemisphere is an icy wasteland, and construction space, as well as basic resources, are sparse. Heaters operate by burning coal, which is hard to come by and requires you to construct charcoal kilns in the sparsely populated woods on islands located on the south or to import coal from the Old World all the way back to your Arctic outpost.
New goods such as sleeping bags or parkas will provide an additional source of comfort and thus let the heat meter rise. If you won’t be able to connect buildings to a heater, or if your fuel support falters, goods can provide a sufficient level of heat depending how well you can or want to supply your Arctic residents.
But with decreasing temperatures, the risk for a dreaded disease rises: The Arctic Flu. Similar to the illness in the Old World at first glance, the Arctic Flu is a much more dire opponent for your residents due to the harsh living conditions in the North. It spreads faster, is more resilient and has the potential to not only paralyze your fickle northern infrastructure but will also take its toll on your Arctic population. So keep your toes warm to avoid a nasty surprise in the morning.

Adapted to the permafrost – new buildings and production chains
Other than constructing heaters,your outpost will give you access to several new buildings and production chains adapted to the life up north. The Ranger Station will not only keep an eye out for fires in your outpost, it also provides medical support for your sick explorers, while the Canteen serves as a social gathering hub but also replaces the marketplace by issuing food and other goods. The Post Office is a new cultural need, allowing your researchers to stay in contact with their friends and families back home.
Population needs are as pragmatic as the fight against the freezing temperatures. To support your researchers with a steady supply of jerky, hunting cabins send out rangers to hunt for caribous, whale oil fuels your brass lamps and bear and seal pelts allow you to produce parkas and sleeping bags. But it is hard to survive up there without help from the Old World, and you will need to import canned food provisions and, as you can imagine, Arctic explorers don’t like if their schnapps flask runs dry.

 

To keep things going, your technicians found a new way of transportation for your snow-covered streets: the husky sled. Your trusty four-legged companions serve not only as a need for your technicians, they also provide satisfying visual feedback in your outpost.
Over time, your outpost will grow, and what seems like a barren wasteland for us is called home by others. The Inuit, a new third-party trader, are willing to trade when your stock runs low, as well as offer a variety of new items especially useful in the Northern Hemisphere.

As soon as you overcome the struggle and the daily life on the ice becomes normality, you will find that the Arctic also has plenty to offer. The North can become a profitable hunting ground for precious pelts and there are some especially rich gold deposits, which promise a more efficient supply of the rare metal than your mines in the New World. You will also be able to collect new sets for your museum and your zoo to allow your residents back home to get a grasp of this strange and wild place.

But you are not alone, as news about the natural resources spread quickly and as such, second-party characters will follow you on your path into the Passage to start their own settlements.

Conquering the sky – the Airship Hangar
For the ones overcoming the challenges of the hostile environment, a big payoff awaits: the Airship! Inspired by actual historical efforts to building zeppelins in the Arctic to avoid the brash ice, the Airship Hangar is the new monument coming with The Passage. Building this technical marvel will be a huge undertaking, as it requires you to import a lot of construction material from your larger cities in the South in order to finish the four construction stages of the monument. Once you finish the Airship Hangar, of which you will be able to build one in every Arctic settlement, you can start to construct your first airship.

 

Airships are the ultimate endgame vessel for your trade routes, but they are costly to construct. It not only takes a long time to build one, you also need a new resource to fill their balloons during construction: gas. While your old companion Nate happily supports your first prototype with a shipment of gas, the resource itself exists only in the northern region of the Arctic: to be precise, on barren ice cliffs. Without any real beach for ships to land, and missing any fundamental resources to construct a settlement, these islands are out of reach for any traditional vessel. If you dream of your own fleet of airships, you must claim the icy cliffs and establish your mining outposts with the help of an airbridge.

Airships can safely avoid pirates, and can take direct routes just over islands instead of slowly maneuvering around them. They have also a total of 4 cargo and 2 item slots. However, they are also more strongly affected by wind, and their unloading and loading process naturally takes more time than with a traditional ship.

But airships are not the only new addition to optimize your endgame logistics. Once transported into the Old World, the gas comes in handy if you build one of the new progressive gas powerplants. More effective than their oil-running cousins, the gas powerplant can operate without relying on trains to constantly feed their burners. If you can establish a trade route ensuring a steady supply of gas, the new powerplant can free up important space in your metropolis. But beware: as the gas is a rare resource, you probably must make tough decisions where it makes most sense to replace your old oil plants.

And while talking about technical progress, your scientific endeavors inspired our old friend Nate to work in new inventions, which will expand the crafting list for items you are not limited to use in the Arctic session.

An adventure of epic proportion awaits
The Passage is not only our biggest DLC yet, it is also a true passion project from the team. From the atmosphere, to the details to the amount of content coming with the final Season Pass content, we are eager to see how you like our adventure into the frozen wilds. With hundreds of Union members playtesting the content, it is also a true community project and shows how much influence you continue to have on Anno 1800 and its extended content.

Our third Season Pass DLC, The Passage, will release December 10th along with Game Update 6. The Passage expands the content of Anno 1800 with:
– A new Arctic gameplay session
– Rescue Sir Johns crew in a new story chapter for Anno 1800
– 2 new Residential Tiers: the Explorers and the Technicians
– 32 new Buildings, 7 new production chains and 13 new production goods
– Over 60 new quests
– Fight the cold with the new heating systems
– Construct your airship trade fleet in the new Airship Hangar monument

Until next time, when we will share the full list of changes and free content coming with Game Update 6!