- Anno 117
- Union Update
Union Update: June FAQ

Hey Anno Community!
With the big gameplay reveal for Anno 117: Pax Romana behind us, we’ve put together a high-level overview of all recent news, as well as some general information on the game.
Find below information on some of the most frequently asked questions as well as links to further resources.
And don’t worry if we haven’t answered your questions just yet – far more news coming soon in the next weeks and months until November 😉
General
Q: What’s the release date for Anno 117: Pax Romana?
Anno 117: Pax Romana will release on 13th November 2025.
For all the Annoholics asking why the game is not launching on 7th November so we would get 11/7/2025 (following American dating format) as release date – the answer simply is that it’s never a good idea to release a game on a Friday. 😉
Q: What will Anno 117: Pax Romana cost? What kind of editions are available? When can I pre-order?
You can preorder Anno 117: Pax Romana now!
There are three different editions:
- Standard Edition at 60€
- Gold Edition (base game + Year 1 Pass) at 90€
- Collector’s Edition at 160€ (only available physically at retailers)
You can find out more about these editions here.
Q: Where can I wishlist or preorder the game?
You can wishlist or preorder Anno 117: Pax Romana on your platform of choice:
- Ubisoft Store: https://ubi.li/3FMo7
- Steam: https://ubi.li/DkL8F
- Xbox: https://ubi.li/pkyht
- PlayStation: https://ubi.li/B6Kze
- EPIC: https://ubi.li/3Xcf0
Q: Will all the DLC you announced as part of the Year 1 Pass also be released on PlayStation 5 and Xbox Series X|S?
Yes, all announced gameplay DLC will also be released on consoles.
Q: Where can I find the trailers you’ve published so far?
- Announcement trailer: https://www.youtube.com/watch?v=tJNzvo3UJb8
- Modular ships: https://www.youtube.com/watch?v=9gbGY0rJ80A
- Gameplay Showcase Trailer: https://www.youtube.com/watch?v=GBXNl88yeW4
- Gameplay Overview Trailer: https://www.youtube.com/watch?v=S8G9VCHS1xQ
- Cinematic Trailer: https://www.youtube.com/watch?v=t6a37J87bew
- Military overview trailer: https://www.youtube.com/watch?v=UGJKEWw3wr4
- Governor Edition: https://www.youtube.com/watch?v=CX1EhztmAMg
Q: Will you be at gamescom 2025 in Cologne?
Yes, Anno 117: Pax Romana will be at gamescom from August 20th to 24th – we’d love to meet you there!
Q: Will there be more playtests before release? I signed up for beta tests but didn’t get an invite yet.
Yes, the Technical Test in May was not the last playtest and there will be more opportunities to play the game before its release in November.
Q: Where can I discuss further with fellow Anno fans?
Two great places to start are the Anno subreddit and the Annoverse Discord server.
Features
Q: Will Anno 117: Pax Romana have a campaign? What’s the story about?
Anno 117: Pax Romana will feature a campaign, putting you in the role of a young governor. We will reveal more about the story later this year.
Q: Will Anno 117: Pax Romana have multiplayer?
Anno 117: Pax Romana will allow you to play with or against other human players in PvP and co-op multiplayer.
Q: Are you bringing back land combat? How does the military aspect of the game look like?
Anno 117: Pax Romana will allow players to fight rivals with both warships and land units if they so desire. Ships can be built using different modules, while on land a variety of unit types are at the player’s disposal – together with fortifications for defense.
We’ll soon reveal more on the military and will then update this blog.
Q: What is the “Religion” Feature?
Choose which deities to worship on your islands in sanctuaries and temples, increase the belief of your citizens and unlock powerful local and global buffs for your empire.
More details in this dedicated DevBlog.
Q: What is the Discovery Tree?
Via the Discovery Tree, players can research new technologies and improvements, as well buildings and military units. They allow the further optimisation of economic, civil and military matters, increasing production, improving troop morale or unlocking new deities to worship.
More details in this dedicated DevBlog.
Q: What did you change regarding the Needs system?
Needs are now sorted into categories (e.g. food, clothing, …), and each category will only have to be fulfilled to a certain level in order to upgrade residences. Fulfilling as many needs as possible still provides you with bonuses in the shape of extra income, happiness, population and more.
More details in this dedicated DevBlog.
Q: What are attributes?
Attributes describe the overall workings of your islands and your empire overall: fire safety, happiness, income and the other five attributes are broken down into detailed overviews to allow you to optimise or adjust where necessary. Low fire safety? Seems like those bakeries are the culprit – nothing an aqueduct can’t fix!
More details in this dedicated DevBlog.
Q: When will you tell and show us more about the other province, Albion?
We’ll talk more about Albion specifically later this year at gamescom.
Until then, make sure you’ve checked out our blog post on Romanization.
Q: Will Anno 117: Pax Romana have an active pause feature?
Yes, it’s possible to pause the game and issue certain commands – even though certain calculations will require the game to be unpaused.
Q: Does Anno 117: Pax Romana support cross-play and cross-save features between PC and consoles?
Yes, both features are supported, allowing you to play with friends on other platforms, or even share saves between platforms.
Q: Can I play with mouse & keyboard on Playstation 5 and Xbox Series X|S? Can I use a controller on the PC?
Yes to both questions 🙂
Q: Are you planning more DevBlogs and livestream to talk about diplomacy and NPCs, trade, the lategame in Latium, system specs, multiplayer, sound, beauty building, … ?
There are so many more aspects of Anno 117: Pax Romana we want to still talk about and show you – don’t worry, we’ll have plenty of content planned for the coming months.
Today, we just covered a fraction of the questions you likely have, so: don’t hesitate to leave a comment to tell us what you’d like us to talk about or go into more detail on!
Comments
Leave a Reply
Graffiti is a huge part of Roman urban life, will buildings have alternate skins to show off Roman graffiti, squalor, urban decay, etc?
Also will we be able to toggle random skins on/off when placing down buildings with multiple skin options?
Hope to get an answer here.. Where can I buy the Governor edition in Canada?
Will Anno 117 support DLSS and FSR?
PSN store showing PC UI, will PS5 version have both input methods/UI (gamepad / keyboard+mouse) ?
Hey, we updated the FAQ: Yes, consoles will also support mouse & keyboard input.
Does the anno 117 pax romana governor’s edition only come with a physical version or does it come with a code to transfer the virtual game?
For PC, the Governor’s Edition will come with an activation key. On consoles, the edition includes a disk for the game.
Will the the physical copies (e,g, the collectors edition) only be redeemable on Ubisoft Connect or also on Steam?
The physical PC editions will always contain a key for Ubisoft Connect.
Is consol anno 117 will have all future dlc/season pass or just the 1st year? The wording make me worried ^^
I noticed that the Xbox version lists Variable Refresh as a feature… does that mean that, unlike Anno 1800, we’re getting a performance mode on consoles?
Will Anno 117 have the 1/2 speed option?
The active pause is replacing the 1/2 speed option now in Anno 117: Pax Romana.
Still unable to find any retailers selling the Governor’s Edition in Canada. EB Games/Gamestop only has the PS5 regular edition for sale.