• Anno 117
  • Game Update

Anno 117: Pax Romana – Patch 1.5.2

Release Date: Thursday, May 28th, 2026, at 10 AM UTC | 12 PM CEST

Changelog

General

  • Fixed an issue with “Prophecies of Ash” DLC achievements not being visible in Ubisoft Connect
  • Fixed an issue that prevented Obsidian tiles groundplate (HoF) from being built
  • Fixed an issue with groundplates flickering under certain circumstances
  • Fixed another issue that would result in ship names changing upon province transfer
  • Fixed the missing patrol setting for Caeso in the game setup screen
  • CTRL/SHIFT can now be used to unload items from ships without opening the trade menu
  • Adjusted the following specialists:
    • Aolian Modist: also affects gold production of the Lyres production chain
    • Maxima Cottius: removed Sheep and added SeaSnails, TyrianPurple and Flax production buildings to Loungers Chain
    • Liable Ensurer: now applies its trade discounts correctly
    • Prima Quartienus: now applies its trade discounts correctly
  • Fixed “dead tiles” in several harbour areas
  • The province map filters no longer affect minimap and trade route map

 

Diplomacy & Military

  • Rivals will no longer declare war immediately upon early contact with the player / AI is now less aggressive in early-game
  • Rivals will now surrender immediately after their first island is conquered by the Emperor
  • Rivals properly take into consideration if a war declaration would result in a rebellion
  • The island capture progress is now not reset anymore if units move too far from the villa
  • The military AI now has a higher priority to capture the villa to take over the island instead of chasing units

 

Multiplayer

  • Fixed an issue that prevented players to join multiplayer sessions [ROMUS-58080-05] after cancelling the “waiting for host”

Quests

  • Made it clearer in the campaign on which island the villa has to be built for the quest

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