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Union Update: GU5 and Twitch Drop Event

In today’s Union Update, we get ready for the big content drop next week with the Game Update 5 release notes and the details about our Twitch Drop Botanica event before we follow up with Devblog: Botanica tomorrow and the next Annocast Devstream. Don’t forget to follow our Twitch channel to get notified when we go online with our developer stream this Thursday 4.30pm CEST. And as this week is already quite packed with Anno news and content, we will share the winner of the Corsair Day&Night cycle next week!

Twitch Drop Event: Botanica

To celebrate our upcoming Season Pass DLC Botanica and the Game Update 5, coming next week Tuesday on September 10, we will run another Twitch Drop event beginning this Friday.
The whole event takes place from Friday September 6 and to give you some time to pick your favourite streamer, will last until September 15.

During the Event, you will be able to watch how a variety of selected Twitch Streamers wake their inner artist and demonstrate how inspiring or questionable they make use of Anno 1800’s beauty building features.
Annoholics watching the shows can grab two brand new ornaments, the Anno Union flag and the Botanica billboard. The only thing you need to do is link your Uplay to your Twitch account and watch the streamers during the event for up to 3 consecutive hours to receive your loot.

You can check on how to link your accounts here: Ubisoft Twitch Drop FaQ

If you entertain yourself with Anno 1800 during the event for one hour, you will get the „Anno Union Flagpole” ornament and if you binge a channel for three hours, you will obtain the „Botanica“ Billboard to advertise your new botanical garden.

You can find the full list of all participating Streamer here:
ValleGaming (German)
monstersandexplosions (German)
Radlerauge (German)
writing_bull (German)
Mathia (Dutch)
Midnan (Dutch)
Achterklap (Dutch)
HeyChrissa (English)
YogsLomadia (English)
Caaaaate (English)
Belannaer (English)
Cringer (English)
Venalis (English)
rockalone (Polish)
losiugra (Polish)
urqueeen (Polish)

Anno 1800 on Uplay +

As you might know already, Anno 1800 will become part of the new Uplay + subscription service, where subscribers can play a vast amount of Ubisoft title, among them Anno 1800 including all DLC content.

If you are owner of the Anno 1800 base game and decide to join Uplay + or to test our new service for the first month, you will be able to enjoy our DLC content. However, please keep in mind to back up your save games, as activating the DLC’s will not be revertible on your saves. After your trial and subscription ends, these saved states of the game where DLC’s are enabled will not be playable anymore until you own the DLC or get access to the content via subscribing to Uplay +.

Game Update 5 Release Notes

As a part of the Botanica Season Pass DLC, we will release Game Update 5 for every player of Anno 1800 on September 10. Please find the details of the upcoming update below.

Added support for the new Botanica DLC (available as part of the Anno 1800 Season Pass or as a standalone purchase), which allows you to turn your city green with a new modular botanical garden.

Let there be night! We have added a new dynamic day & night cycle to make sure your city looks stunning at any time of day! In addition to the cycle, you can at any time select one of four lighting presets (dawn, day, dusk or night).
Added new plaza tiles and reworked four existing ornaments to serve as connectors for your cultural buildings, allowing you to create much more lifelike and varied museums and zoos.

“I got your back”. Giving an order to escort a ship that has been ordered to switch sessions will now have the escort ships follow their charges to the new session, making your trade ships much less vulnerable.

The AI ceasefire has ended, and third-party characters can now attack pirates. Look out Anne Harlow, Archibald’s cannon towers are no longer just for decoration!

We have added some botanical themed expedition events to the pool of available events you might encounter on your adventures.

The size of UI text can now be increased up to a font size of 28.

Purchasing ships
Up to now, players were able to buy ships from different AI characters at prices that were far lower than the combined price of the construction materials needed to build those ships. With that in mind, we have rebalanced the buying price for all these ships to bring their purchase price in line with the cost of the materials.

Battlecruiser: Raised the price from 90k to 800k
Monitor: Raised the price from 40k to 350k
Cargo Ship: Raised the price from 30k to 300k.
Oil Tanker: Raised the price from 60k to 300k

In additional, we have also raised the purchase prices of all special variations of ships to reflect their unique nature. For example, the Pyrphorian Battlecruiser will now cost 1.2M credits, as compared to the 800k for the regular Battlecruiser.

Ship Balancing

Pyrphorian Monitor: Increased the hit points from 3,000 to 5,000
Pyrphorian Battlecrusier: Raised the hit points from 5,000 to 8,000 and lowered the attack cooldown from 3.4 seconds to 2.9 seconds.
Pyrphorian Command Ship: Increased the hit points from 3,500 to 6,000.
Royal Ship-of-the-Line: Increased hitpoints from 4,500 to 5,000.
Pirate ship of the line: Lowered attack cooldown from 8 seconds to 7.5 seconds.

General bug fixes
Fixed an issue that allowed two pirates to show up in the South American session. This fix is not retroactive, and only prevents this issue from appearing in new saves.

Improved the behavior of double-click ship selection.

Adjusted the coloring of some ornamental floor tiles, which were darker than others.

The “Space” bar can now be rebound to other actions from the options menu.

Improved the behavior of repair cranes to ensure that they fully repair one ship before staring work on another.

Fixed an issue with the consumption tax from a newspaper boost not properly increasing the balance.

Fixed an issue where AI ships could be stuck on certain coastlines.

Fixed a potential performance issue that could appear when the productivity of caoutchouc plantations was boosted with items.

Ensured that the diplomatic victory condition is greyed out/ unavailable in the multiplayer lobby.

Fixed an issue with expedition screens sometimes not showing the success percentage.
Fixed an issue where two items would appear as flotsam besides the La Isla Harbor after the discovery expedition ended in campaign mode.

You can no longer drag the chat box out of the screen in multiplayer.

Fixed an issue with the storage limit not working properly while in campaign mode.

Fixed an issue with building bridges by connecting two existing roads on a riverbank.

Improved the visibility of the button to switch pages in the cultural buildings menu.

Fixed an issue that could prevent the deletion of save files from the save file management menu.

Fixed an issue with destroyed ships being wrongly displayed in the route menu if they were sunk during the creation of a new trade route.

Removed a visual glitch that could occur when hovering over a selected residential building with the demolition tool.

Changing appearance via Shift+V should no work properly in move mode.

Fixed an issue with an empty icon sometimes appearing in the exchange ship menu during expedition setup.

Quests
Fixed an issue that allowed you to receive scrap-elated quests without owning a diving bell ship.

Fixed an issue with audio being played twice when using the replay audio button in the ques book.

The quest objective for the “Open Book 2” quest from George Smith now displays properly.

Improved the behavior of photo quests to make sure that the quest objective is actually in the frame of the picture. No more cheating!

Localization
Fixed a typo in the German text for the “Die Amazonen” expedition event.

Fixed an issue with some debug text showing up in the Japanese localization.

15 Comments

  1. lildepressive_ lildepressive_

    OMG!!! Amazing, it’s great news.

  2. BlueBreath BlueBreath

    For me everything unlocked today after watching yesterday the same guy.

  3. DWalker1503 DWalker1503

    Did anyone get something from Twitch drops? Not me, I was looking from 14:10 yesterday until ends of all streams and nothing…

  4. Kitkun Kitkun

    “Changing appearance via Shift+V should no work properly in move mode.”

    What

    Show answers to the comment
  5. banan1996.1996 banan1996.1996

    “Added new plaza tiles and reworked four existing ornaments to serve as connectors for your cultural buildings, allowing you to create much more lifelike and varied museums and zoos.” – a great addition, I missed those plaza tiles, only question is exactly which ornaments did you rework to serve as connectors? Patch notes could be more detailed in that regard

    “Giving an order to escort a ship that has been ordered to switch sessions will now have the escort ships follow their charges to the new session, making your trade ships much less vulnerable.” – usually I don’t fight so don’t need any escorts but it is a great change for many players out there

    “Purchasing ships” – new prices look good, that change was needed. It is still better to buy ships than buy materials required for them but now will be indeed lucrative to produce materials on your own to then transform them into steam ships for selling.

    “Ship Balancing” – I’m glad you buff pyrphorian ships, they felt useless in comparison to the rest. Hard to say how viable they will be now based on just numbers but they should be much better than previously.

    “Fixed a potential performance issue that could appear when the productivity of caoutchouc plantations was boosted with items.” – I always love such specific bug fixes, they always make me laugh. Oh, look, there is this one particular production building that has this one weird bug that no other building has XD

    “Fixed an issue with expedition screens sometimes not showing the success percentage.” – I like that fix, it was a bit annoying

    Overall the patch looks good. There are still a few issues that need to be fixed, like ghost items occupying ships’ cargo slots. So: you still have a lot to do 😛

  6. jimbom14 jimbom14

    Will there be multiple types of new plaza tiles or just the one from the beta?

  7. Jolleknolle Jolleknolle

    Hi Ubisoft,
    nice to see that you bringing up awesome updates. but where are some news about Co-Op? we all are still waiting. but it seems like you guys have other prioritys….
    you have a reallly nice game published but the most important part (Coop) is not included yet. i was playing the game 80 hours on release and then decided to wait for coop as you announced that you will work on it #Koopkommt.

    right now i wish i could refound the game because it looks like that there is no coop coming this year.

    Show answers to the comment
  8. BlueBreath BlueBreath

    Some interesting changes. I wonder if it s going to finally get profitable for us to sell some steamships now? Can we sell them at the same price ranges?How about the Extravaganza Steamer.

    Maybe some diplomacy changes are needed next, you may notice the most current strategy is to keep everybody on trade rights right now.

    Also for the community: keep in mind for me the billboard unlocked after I watched 3 – more – hours for the same guy, it wasn’t working for many streamers combined.
    So that means 4 hours of watching one streamer.

  9. pianogurra pianogurra

    Hi Ubisoft!
    When are you releasing co-op to this game? It has been almost half a year since the release but with no sign of co-op even though the community wants it. Is it going to be this year or in three years?
    Appreciate a respond, thx

    Show answers to the comment

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