Happy Birthday Anno 1800!

Grab a piece of the birthday cake, Anno 1800 is turning 5 today!

Half a decade of Anno 1800 (and even longer for anyone who’s been following the game since its reveal in 2017) is quite some time and a lot has happened since the release back in April 2019. Let’s go on a little nostalgia trip together:

Five years really are a long time for any game, and we wouldn’t have been able to work on Anno 1800 for such a time without YOUR support. It was also your support that enabled us to reach

 

over 4 million players!

 

To celebrate both this milestone and the birthday, we’ll be adding a special monument to the game for everyone in our update in May:

CDLC 14 – The Steampunk Pack

This evening, we also held our birthday livestream with special guests Laura (Prop Artist) and Manuel (Creative Director). Not only did we celebrate Anno 1800 turning 5, however, we also had – as announced – a first look at the upcoming “Steampunk” Pack Cosmetic DLC for Anno 1800!

If you missed the livestream and want to know more: You can find the full VOD here.

Alternatively, at the end of April we’ll release a blog – as usual – with all information on the Steampunk Pack and its content.

Anno 1800 birthday giveaways

To further celebrate this anniversary, we have two little giveaways for you: We’re teaming up with Art4Fans to produce several Anno 1800 art prints that would surely look absolutely fantastic on your walls at home.

You’ll be able to buy them starting today!

A few lucky ones among you will be able to get your hands on one of those prints via our little contest over on Twitter starting tomorrow (17th)!

You will have to quote-retweet our post (to be posted tomorrow evening) and with the hashtag #AnnoGiveaway – and maybe tell us a bit about your time with Anno 1800!

Amongst all valid entries we will randomly select 5 winners.

On Wednesday (18th) we’ll also be giving away keys for both the PC as well as the Console version of Anno 1800 over on the Anno Subreddit.

Keep an eye out for our post there on Thursday afternoon. Here, as well, we want to hear about your favourite moment in or memory of Anno 1800 to celebrate its birthday. Among all participants we’ll randomly select 10 winners who can pick their prize.

Anno 1800 x Art4Fans – art prints for your home

Hey Anno Community,

We’re excited to announce our partnership with Art4Fans!

Together we’re bringing five selected Anno 1800 artworks as deluxe prints to the Art4Fans store.

Art4Fans, located in the heart of Montreal, offers high-quality artworks designed for art fans and also works with, for example, our colleagues at Assassin’s Creed and Rainbow Six Siege.

Fitting to Anno 1800’s birthday, you can choose from large posters, framed or canvas prints of artworks ranging from the popular Anno 1800 key art, over the world expo, the busy city streets and vibrant cities to the zeppelin in the Arctic.

We hope you like the selection!

 

Head over to the Art4Fans store and bring a piece from the world of Anno 1800 to your home!

And that’s not all: Tomorrow we’ll be giving away five framed artworks to random winners via our official Twitter account. Keep an eye on our channel tomorrow afternoon!

Union Update: Art Livestream & Community Spotlight

Hey Anno Community,

Greetings from Mainz, we hope you’re all doing well!

We know things are a bit quieter on the communication side this year, but we want to at least give you a look at what’s happening in the coming weeks.

Cosmetic DLC 14 is planned to release in May, but we will drop the occasional teaser before that (like we’ve done last week) and there will be, as usual, a DevBlog closer to release with all details. Expect more news in April.

Also: there’s Anno 1800’s 5th birthday coming up on April 16th.

Livestream

And what better time than Anno 1800’s birthday to hold our next livestream:

On April 16th at 5PM CEST we’ll welcome a special guest from our Art Team: Laura will join us to not only talk about the work of an artist in the Anno team but also present you the upcoming Cosmetic DLC: the Steampunk Pack!

As usual, we’ll be streaming on twitch.tv/ubisoftbluebyte

Community Spotlight

Lastly, of course we want to end this Union Update with a Community Spotlight!

Let’s first have a look at this dreamy sunset behind the Skyline and Iron Towers: can you imagine how stunning the view must be from up there? Great shot, Dosé (Annoverse Discord)!

“This city is a magnet for genius!” says the voice in this clip – and we couldn’t agree more (are we implying that we are genius? We’ll never know). This aerial shot by AnnoEffect (Annoverse Discord) is so relaxing and beautiful and captures very well the cold and chill we’re still feeling these days. Spring, where are you?

We’re always happy to see some satisfying patterns in your Anno screenshots, and these cotton plantations in this screenshot by Beny (Annoverse Discord) hit all the right spot. So vast and tidy, we love it!

What better way to end this Community Spotlight than going for a promenade in this city by Duke_Irony (Reddit)? Or maybe a relaxing walk by the river? We couldn’t choose, so here are two lovely screenshots – but we recommend having a look at the full collection on Reddit, you won’t regret it!

The header image for today’s blog is courtesy of NumberNegative from the Annoverse Discord.

Union Update: Game Music in Concert

Hey Anno Community,

We do have one more piece of news this month for fans of video game soundtracks:

On Sunday, January 28th, the Augsburg Philharmonic Orchestra will perform pieces from several video game soundtracks including TES V: Skyrim, Civilization 6 and: Anno 1404!

If you’re living nearby, you can still buy tickets via their website, alternatively you can also just simply get comfortable at home and watch their Twitch live stream of the whole concert.

It’s starting at 6 PM CET (5 PM UTC) on https://www.twitch.tv/staatstheateraugsburg

 

The two pieces from Anno 1404’s soundtrack – composed by Dynamedion – are “Monumental Cathedral” and “Money Counters”. Enjoy the show!

Union Update: Happy New Year & Community Spotlight

Hey Anno Community,

A happy New Year from the Anno team – we hope you all had a great start into 2024!

 

We’re back at work after our holiday break, time to let you know what’s coming up in the next months.
First of all: expect a slower start in terms of news and blogs from us this year.

In early Spring we’ll have more information on the next Cosmetic DLC (including a livestream with our artist Laura), the theme of which may or may not have been “leaked” at the end of last year.

The boardgame enthusiasts among you can also look forward to an expansion to the Anno 1800 boardgame, also coming in Spring 2024. We’ll keep you updated on any news our friends at Kosmos have on this.

On the Twitch side of things, we would also love to continue some of the (multiplayer) savegames – for example for 2070 and 1800 – from last year. Let us know what you’d like to see from us on Twitch!

Finally, we still want to continue featuring anything YOU are creating, so, there will be Community Spotlights on specific mods, screenshots and videos shared by you and any other type of player created content.

In this spirit, here’s the first spotlight of 2024:

Community Spotlight

Let’s start with some mods recently uploaded to mod.io:

First, the “Balanced responders” by NumberNegative. A small mod in itself, but likely useful for fans of Muggenstuermer’s Fire Station, Police Station and Hospital. It rebalances the automatic responder units of those building.

For a little bit of additional British-ness, jje1000 has a new church skin for you: Wibblesock’s Parish gives you yet more visual variety – and you’re likely making Willie very happy!

For owners and fans of the “Land of Lions” DLC, the “Safari to Old Enbesa” mod by Lion053 has already been a go-to mod for a while. Reason enough to highlight it again now that it’s on mod.io – together with the “Enbesa Tourism” mod by the same author.

Over on Reddit, wannabegansta123 shared impressions from several of their cities, all with a unique twist and style. We decided to feature the one titled “Engineer’s Respite” here today, but make sure to check the post on Reddit for more examples.

And last but not least, we loved this cute little “potato island” that Nikolai Dante shared on Discord. As you know, potatoes are extremely versatile: you can boil them, mash them, put them in a stew…

The header image for today’s blog is courtesy of Chris92 from the Annoverse Discord.

Union Update: Happy Holidays 2023

Hey Anno Community,

This is it, our last Anno Union blog for 2023. It has been quite a year for us (even though mostly behind the scenes) and for Anno – which celebrated its 25th birthday this year! And we had Anno’s first full console release, as well as a big Annoversary update and mod support for our loyal PC players – together with Anno’s first ever modding contest.

From Anno 1602 to Anno 1800, Anno players could travel through history into the future; and to celebrate the end of this Annoversary and take a laaarge dose of nostalgia, we have a special trailer to commemorate the occasion:

YouTube

YouTube has been deactivated. Do you accept the use of cookies to display and allow you to watch the video content?
Set Cookies

I acceppt Cookies

PGlmcmFtZSBsb2FkaW5nPSJsYXp5IiB0aXRsZT0iWW91VHViZSB2aWRlbyBwbGF5ZXIiIHNyYz0iaHR0cHM6Ly93d3cueW91dHViZS5jb20vZW1iZWQvX3VhYnhYd0ZiYkEgIiB3aWR0aD0iNzIwIiBoZWlnaHQ9IjQwNSIgZnJhbWVib3JkZXI9IjAiIGFsbG93ZnVsbHNjcmVlbj0iYWxsb3dmdWxsc2NyZWVuIj48L2lmcmFtZT4=

Throughout the year, we have also covered all Anno games in dedicated livestreams with various guests from the team on our Twitch channel. The latest happened just a few days ago, on Tuesday, when we had Jannika (Game Writer) and Christian and Rico (UI Programmers) live on stream to talk about Anno and their work on Anno 1800 specifically. If you missed it, you can watch the VOD here.

2023 also marked the year for another milestone: Over 3 million players have joined the ranks of the Annoholics across PC and Console for Anno 1800 now! By popular request and for tradition’s sake, we have summarized some the achievements (and some incredible numbers!) in the image below:

Last but not least: Wallpapers! As usual, we’ll have all of this year’s artworks bundled together for you as a download. Just follow this link.

 

And… was there a teaser in our livestream on Tuesday? Maybe…

Could it lead to a page here on the Anno Union – when added to the URL – with some hints to the first Cosmetic DLC theme of 2024? Maybe…

Let’s just put this random video clip here:

Well, that was 2023! We’ll now be taking some time off over the holidays to recharge our batteries and wishing you all a great end of the year, happy holidays and a fantastic start into the new year.

See you in 2024, and thank you for being an awesome community!

All the best from Mainz,

The Anno Team

The winners of the Anno 1800 modding contest

Hey Anno Community!

In April and August this year we did our two mod support updates, and in late October we launched Anno 1800’s first ever modding contest. Today, we’re excited to announce the five winning entries!

They are not in any particular order and all participants will receive the same prize: The Clutch GM51 Lightweight Wireless Mouse and the Agility GD72 Gleam Edition Mousepad which MSI graciously sponsored us for this contest.

And now, without further ado: The winners! Congratulations to all of you!

Tisogno’s “Maya Treasures”

A mid-game mod that lets you “discover the remnants of ancient Maya culture” and “experience the enriching effects of traditional wisdom and bizarre myth”. Making good use of the Hacienda mechanic from “Seeds of Change”, multiple modules can be attached to the Mayan temple, both ornamental ones as well as ones with gameplay functions. Use them to craft goods like “Love Powder” or “Rejuvenation Essence” (with its very own sets of new input goods) to fulfill new Lifestyle needs.

Add to that special temple policies and a silver production chain if you want to want to fill your coffers with some extra cash and you’ll certainly have a great bundle of new production chains to discover.

The mod is now also available on mod.io for the ingame mod browser.

Flatlex’ and Finchen’s “Gnome Pottery”

We’re sure you missed some good old garden gnomes in Anno 1800 – that’s changing now! The ornamental mod adds “Harry’s Pottery”, the New World’s first gnome pottery and painting company. Appropriately outfitted with sombreros, we’re sure these garden gnomes will be a great success for Harry.

The mod is now also available on mod.io for the ingame mod browser.

HerrTurTur’s “Jungle Expedition Ornaments”

Likely inspired by some of the ornaments of the “National Park” Pack, HerrTurTur delivers you all you need for your very own jungle expedition scenery: A wild jungle path with dangerous events along the way including wild animals and a mysterious skull-shaped rock, but also a full expedition camp and resting places. On top of that, the lake system was revamped into a swamp system, complete with mangrove trees. Plus, there are some ruins for you to place.

The mod is now also available on mod.io for the ingame mod browser.

Taludas’ “Colossus of the New World: Finding Mayabeque”

Probably the most colossal (hah!) of the creations we were sent, this mod adds a whole new region that you will first need to discover, with a new mega-island (a total New World conversion of Crown Falls) as well as a new monument and a quest chain to tie things together. This mod will surely please everyone among you who wants to build yet another massive New World settlement – and enjoy a good story along the way. There are also some “airship-only” islands in this world with their very own bonuses – and don’t forget to finish the monument!

The mod is now also available on mod.io for the ingame mod browser.

Hier0nimus’ “Music to my ears”

Last but not least, this one is all about music: It adds several instruments and their dedicated production chains to the game – from simple flutes over banjos to harps – that serve as new happiness needs. They’re not exclusive to the New World, but each region (including DLC regions) received their own instruments and population needs.

This all culminates in the New World with a building that brings all these things together: The Music Hall! If you transport instruments from all across your empire towards your cities in the New World, you can hold great concerts – not only fulfilling a Need for your population, but also providing buffs to all residences in its area.

The mod is now also available on mod.io for the ingame mod browser.

Big thanks from the whole team to all of you for participating in Anno’s first ever modding contest! We’re happy to both have such an active modding community, and so many players now using and discovering mods for their playthroughs.

The five winners and everyone else who participated is of course free to provide their mods to the public via mod.io, Nexus, GitHub or any other platform of their choice.

Congratulations to you once again – we’ll be reaching out to you via e-mail in order to send you your prizes!

Union Update: End-of-Year Livestream and a Community Spotlight

Hey Anno Community,

Decorations everywhere and it’s getting rather cold (at least here in Mainz) that can mean only one thing: the end of the year is near!

Before that, however, we have one last livestream planned:

Livestream – December 12th

On Tuesday, December 12th, we’ll be holding our “End of Year Livestream” from 5PM CET/UTC+1 to 6:30PM CET/UTC+1. We’ll be playing some Anno 1800 but most importantly – we’ll have a fantastic guest lineup!

Joining us first will be Laura, Prop Artist – giving us insights into the work of a 3D Artist and the creation of the Cosmetic DLC.

Then we’ll be welcoming Jannika, Game Writer, and talk about hidden references in ingame texts.

And rounding things off are Rico & Christian, our two UI Programmers, giving you an overview over their work and the challenges with such a UI-heavy game like Anno.

We hope to see you there – this will be a great opportunity to ask our experts questions you always wanted to know the answers to!

And… there might be a giveaway?

Modding Contest

The Anno 1800 Modding Contest ended last week and we’re currently looking at the entrants. Thank you to everyone who sent in their creation – we’ll have a separate blog with the winners at the end of this week, latest next week before the holidays.

Community Spotlight

Last but not least, we’re happy to highlight just a few more creations by our community!

We start with something nostalgic: A map for Anno 1602! This absolutely HUGE map by SirVesanus features multiple islands, large landmasses and places to explore.

 

Secondly, this mod caught our attention: It’s a new church skin inspired by the great Notre Dame cathedral in Paris, created by Mrkoekie.

When talking tourist attractions: MSC111 created these beautiful menus based on the dishes from the Tourist Season DLC restaurants.

 

And lastly, fitting to the current season, we also want to share this little old town Christmas market created by Finchen on Discord.

Union Update: It’s Eldritch Pack Release Day!

Hey Anno Community,

Today’s the day Eldritch horrors make their way into your cities! With the “Eldritch” Pack Cosmetic DLC you’ll not only receive several Gothic ornaments, but also appropriately spooky building skins for Worker and Artisan Residences, as well as the pub and hospital.

Watch the video below for some impressions from the Cosmetic DLC:

This also is an excellent opportunity to once again highlight the eldritch fan art Dulcamarra shared last week. Not sure how Bente got roped into all of this, but Eli certainly looks very heroic. We only have one question: Where is Lady Hunt?

 

Alongside the new Cosmetic DLC we also released patches on PC, Xbox and PlayStation. You can find the patch notes here.

The Eldritch Pack CDLC is now available on PC, Xbox Series and PlayStation 5. 

Celebrating over 3 million Annoholics

Earlier this year we also passed a milestone for Anno 1800: Over 3.5 million players have joined us on PC and Consoles since the game’s release in April 2019!

As a thank you to all of you, our fantastic community, and to celebrate the occasion, we’re adding a new ornament to Anno 1800 for everyone.

Livestreams

It’s mid-November and only a few more weeks to the holidays. But before that, we are still planning three more livestreams for the Annoversary.

On November 23rd (Thursday next week) we’ll be diving into an Anno 2070 multiplayer match

On December 1st, we’re taking a look at Anno 2205 together with our guest Frank from the 3D Programming team.

And finally, on December 12th, we’ll be doing our “End of the Year Livestream” with several guests.

All three streams will be hosted on our usual Twitch channel: twitch.tv/ubisoftbluebyte

We hope to see you there and are, as usual, happy to answer any game dev questions you might have!

Modding Contest Reminder

Last but not least we want to add a small reminder regarding the Anno 1800 Modding Contest!

Running until November 30th, this is your chance to hone your modding skills and get a chance at winning some great hardware prizes by MSI!

You can find more information and the official rules document here.

DevBlog – The Eldritch Pack CDLC

Boo, Anno Community – happy Halloween!

What better day to finally showcase one of the most awaited Cosmetic DLCs of all time in the history of Anno 1800? This is not a drill, you read that right in the title – our next Cosmetic DLC will be the Eldritch Pack! Those of you who have been following us for a long time have probably seen this name pop up a couple of times in the past, mostly during the Community Vote for CDLCs – and you probably know that it holds a special place in the hearts of the Anno team.

Last week, you might have seen a small teaser of what you will find in this new Cosmetic DLC, but are you ready to be spooked and let yourself get carried away by glimmering lights, twisted trees and gargoyle statues? If your answer is yes, then…

… Something wicked this way comes!

Forgotten places, mysterious statues and Gothic architecture

Let’s start with one of our favourite ornaments from this pack: nothing screams Eldritch (pun intended) more than the Forgotten Abbey you saw in our teaser, don’t you think? It seems that this place has been abandoned for years, becoming a distant echo of the past. Left in ruins, now overrun by nature and eerie tranquillity. Is that all there is? Those green, flickering lights on the quiet surface of the water suggest something else…

The Eldritch Pack would not be complete without gothic statues: did anybody say Gargoyles? Not only is there a Gargoyle statue in the pack, but you can also spot some gargoyles on the Gothic Fence, standing tall and peering into your deepest thoughts. Not to mention the majesty of the Statue of Lady Morningstar. Look at all that grace! 

For all the fans of gothic architecture and style in the Anno Community: this pack will be undoubtedly a dream – or a nightmare, if you prefer – come true. Once you decorate your cities with the new ornaments, you will find yourself wandering around the Dreamspire at dusk or sitting at the Wishing Well hoping for your desires to become reality.

Gothic ornaments call for Gothic building skins

Do not get fooled by the cheerful atmosphere around the Old Inn, as the thick fog can bewilder anyone when they least expect it. The Worker and Artisan residences, on the other hand, are surrounded by a strange tranquillity. However, we heard rumours about… ghosts? Weird figures have been spotted creeping into the night, making our residents’ dreams less sweet and more frightening.

Even the Hospital now seems to be changed, somehow. Is it just us, or does it look even more imposing than before? A thick, mysterious haziness surrounds it, hiding all its secrets from prying eyes. 

After all this ornaments & skins talk, it is time for our favourite part: Q&A with the Art Team! We asked some questions to Laura, Prop Artist on Anno, to get some insights on the creative process behind the Eldritch Pack.

What was the main source of inspiration for this pack?

It was a bit of a strange mishmash, on one hand all those lone Victorian spooky villas with their gorgeous windows, towers and verandas. On the other hand, the ornamental charm of gothic architecture and statues. It was clear we wanted Grotesques and Gargoyles and a lot of fog to surround suspicious standalone villas. From that point on, ideas just popped up and this CDLC happened.

What was the hardest ornament/skin to create? Why?

The hardest were the residence skins. This time around we decided to not only paint the skins, but to as well alter the geometry. We deleted most of the second buildings, leaving only one standalone house and then created a geometry kit to add new windows, verandas and towers. Designing those was quite challenging, especially the Artisan houses, since those have quite a different base building structure.

We have noticed there are quite a few secrets hiding in this pack. Although we won’t spoil the surprise here for the players, could you talk about your approach in their creation?

It was super fun obviously, it is always nice, after being dedicated to one strong theme for such a long time, to add some funny little details to bring it to life. There is not really one inspiration or anything, it’s more like… my mind is a huge alive Pinterest of all the stuffs I’ve seen, read and listened to, basically a culture melting pot of my time and circumstances and if prompted with a certain theme it just delivers back to me.

Are you an Eldritch/spooky stuff fan yourself?

Whilst I love the ornaments and the architectural designs as well as the general mood and colouring of it all, I can’t take anything remotely spooky myself. Real life and human beings are spooky enough as it is, no need for more horror than that. 😉

Which ornament and/or skin from this pack do you consider your favourite? Is there a particular reason?

I really love the Ruined Abbey. I love the idea of nature taking back those places, and I appreciate the beauty of those buildings. The idea of those grand architectural achievements coupled with wild overgrowing nature fascinates me. Also, I really love the set dressing, placing plants everywhere and making it look all green and wild… just love that.

I really like the big spooky tree, too, since it’s based of one of the 1000-year-old oaks from Ivenack, a childhood place I used to go to a lot, so it holds a special place in my heart.

And then there is the Asylum. I just love how it turned out so imposing and it was a great fusion of minds between our concept artist Damian and me. I really love how working on assets together and having great concept art like that one takes a design to a whole other level.

What’s left to say? Get ready for a treat – no tricks here, promise – because the Eldritch Pack Cosmetic DLC will be available starting from 14th November on PC and consoles, for usual price of 4,99€ or your regional equivalent.

We cannot wait to see your spooktacular creations with the new Eldritch ornaments, we can sense they are going to be terrifying – in the most amazing way, of course.

We hope you are looking forward to the CDLC release as much as we are! For the bravest and the detectives amongst all of you, a quest awaits: will you find all the secrets hiding within the Eldritch Pack?

List of full content

  • Forgotten Abbey
  • Dreamspire
  • Cathedral Square
  • Wishing Well
  • Dead Tree
  • Twisted Tree
  • Gargoyle
  • Statue of Lady Morningstar
  • Fiery Lantern
  • Fire Pit
  • Stone Bench
  • Nostalgic Pavement (3 variants)
  • Ornate Pavement
  • Gothic Fence (modular system)
  • Black Gate
  • Victorian Skin for Worker residence (4 models)
  • Victorian Skin for Artisan residence (4 models)
  • “Old Inn” Pub Skin
  • “Asylum” Hospital Skin