Skip to content

Tag: release

Anno 1800 sets sail!

It was all the way back at gamescom 2017 when we announced Anno’s steam fueled step into the industrial revolution. 15.000 comments later, we can say that we have not only created the biggest Anno game to date, but also that all of this was made possible thanks to the collaboration with and the unwavering support of our Union members. 

Today, we are happy to announce that Anno 1800 is leaving its harbor here in the Ubisoft Blue Byte Mainz office for its grand maiden voyage, ready to bring its proud heritage of 21 years of city building and exploration to players around the world.

We also want to send a big, heartfelt “thank you” from the whole development team to all Anno players and Anno Union supporters out there. This journey has been something truly special and the result is a game made with an incredible amount of passion by old veterans, new talents and our dearest fans alike.

Join our AnnoCast Launch Party
To celebrate the big launch of Anno 1800, we want to invite every one of you to celebrate with us in a live stream, which will happen tomorrow at 1pm UTC.
We will host the AnnoCast Launch Party where we will go on a serious trip down memory lane, eat cake, raffle out Anno swag aplenty and chat with you about the development or maybe even turn the tables once and comment on other streamer’s playstyle.
This stream is dedicated to you, our loyal fans, who made the game possible in the first place: April 16 1pm UTC at twitch.tv/ubisoftbluebyte
Our first taste of our upcoming fan site kit
We have been talking for a while about our fan site kit, but so far kept you waiting. That wait is finally ending, as the first version of the fan site kit is now available (though we will add more stuff to it over time).

For now, you can grab a customized Anno 1800 streaming layout, as well as the first wallpaper and a variety of social media assets here: Anno Union Fansite Kit Preview

Release times and day one time
As a reminder, below are the global release times of Anno 1800. While Annoholics in Asia and Oceania have already set their sails, other regions of the globe will get to join them over the coming day. Should you find yourself craving some Anno-tainment in these last hours of waiting, you can already pop over to twitch and YouTube to see more of the game, or read up on the first reviews that came out today.

Keep in mind that the below world map only applies to unlock times for Uplay. Timings on the Epic Games store and Steam vary, as we are reliant on our partners for these launches on their platforms.


We also want to remind owners of the physical copy of the game that there will be a 23GB download for our Day 1 Patch, as we have been busy further improving the game since we started producing the game discs a few weeks back.

In the spirit of reminiscing on 1 ½ years of the Anno Union, we would love to hear your stories about your favorite memories and moments from this exciting time.

24 Comments

Union Update: Your questions about the launch answered (Updated)

After rubbing our eyes in disbelief when looking at the calendar, we have to face the facts- Anno 1800 is only six days away from launching the franchise into the age of the industrial evolution!

In last week’s update, we extensively covered the topic of our Open Beta (reminder: everyone can participate via Uplay and Epic Games store between April 12-14 to earn a fancy Open Beta ornament for their city’s parks). This week, we turn our attention to answering many of your burning questions surrounding the game’s launch (such as pre-loading, day 1 patch, when the game goes live etc.). We also have some live streams to announce, and encourage you all to take another look at our beautiful open beta trailer. So let’s get started!

Let’s talk about launch

Pre-Loading:
Pre-Loading for anyone with a digital pre-order on Uplay, Steam or the Epic Games Store will begin on April 12 at 3pm UTC . The total download size will be around 25 GB. Update: Pre-loading will start on April 11 at 3pm UTC, and not 9am as had been previously communicated. We apologize for this change.

Day 1 Patch:
We have been busy bees and worked hard to further improve Anno 1800 after we shipped the gold discs off to the factory to produce all the physical copies of the game. That means that anyone who bought a physical copy of the game will need to download our Day 1 Patch before they can start playing (the patch is already part of the pre-load for digital buyers). The Day 1 Patch will come in at roughly 23GB.

Launch timing:
We are currently ironing out the last details and will give you an update on the exact launch timing as soon as possible.

Removing Beta clients
As previously announced, you won’t be able to carry over existing downloads or save games from any of our test phases (Technical Test, Closed Beta or Open Beta), so feel free to delete them to free up space.

Open Beta trailer
This should give you answers to the most pressing questions regarding the launch. But before you have to worry about that, there’s out Open Beta coming this week! And what better way to get into the Anno mood than with another look at our Open Beta trailer?

This week’s live streaming
With only one more week to go, we will of course have some more streams for you all to enjoy as we count down the last final days until Open Beta and launch.

The entertainment already starts tonight, as we have granted select influencers and media early access to the Open Beta, which they are free to stream as they see fit. You can keep an eye on all available streams here: https://www.twitch.tv/directory/game/Anno%201800

Then we have our latest AnnoCast on Thursday at 3.30 pm UTC. Join us one last time (before launch) as we play the game and answer your questions. Plus, there are rumors that our Pioneers Edition and the limited edition vinyl soundtrack will drop in for a live unboxing…

Friday afternoon while have another Anno Afternoon with Guddy and John continuing their Anno 1800 adventures. Join them for a relaxed fun time at 3pm UTC. Hey, with your help, there is a high chance that they manage to push forward into the fourth residential tier!

As always, you can watch out live-streams on our official Ubisoft Blue Byte channel: twitch.tv/ubisoftbluebyte

That’s it for this (very busy, and filled to the brims with Anno-goodness) week. See you in the Open Beta!

15 Comments

Union Update: 2019 – Road to Launch

We are back from our short holiday break and ready to tackle the last 7 weeks before Anno 1800’s launch on February 26th. With this first blog in the year 2019, we want to give you a brief outlook on the content to come until launch.

Road to launch
Last year’s Technical Test provided us with lots of valuable data, from player behavior up to bug and feedback reports. Fixing, fine-tuning and polishing is now our top priority for Anno 1800’s Beta period. After the TT, we followed up with another focus test session to get feedback on recent changes but also allowing us to get in-depth detail on other aspects such as balancing and overall gameplay experience, including progression through all residential tiers.
With the upcoming Closed Beta on January 31st, you will be able to see the changes and improvements for yourself as once more, we will invite a large number of players from the Anno Union to test the game.

However, it’s not all bug smashing and polishing- we are also putting the final puzzle pieces together, including one all-new feature we haven’t even announced yet! Between that feature, as well as upcoming DevBlogs about City Incidents, Ornaments and of course Anno 1800’s story-driven campaign, there is still a lot to talk about on the Union.

You can look forward to the first of these DevBlogs to come next week, alongside more information about our Closed Beta. And if you haven’t done so already, keep in mind that you can still register for our Closed Beta by signing up here on the Anno Union.

And if you want to get reminded if a new blog comes fresh from the press or stay in the loop about anything #Anno, you can just follow our official Anno Twitter and Facebook channels.

Winner of the Expedition Event Contest: The Lost Civilization
It was a neck-and-neck race between Hexagon19’s “Isla De Los Muertos” Event and Hojny87’s “The Lost Civilization”, with Argurino’s “Voyage Of The Beagle” also mobilizing many fans rooting for a throwback to Darwin’s journeys.

In the end, “The Lost Civilization” secured the 1st place and we congratulate Hojny87 for making the cut with his exciting expedition event.
This community-chosen event will now get the same treatment from our design team and together with the Union island and the ship variant, will find its way into the game itself.

While we want to continue to funnel the creative power of our communities in future contests after the launch of the game, we want to utilize the voting feature more in the future to allow you to voice your opinion on various topics like favorite game element or balancing.

Streaming schedule update
With more information out in the open and the big launch at our doorstep, we will start a new series of community streams, with the first show starting shortly after the Closed Beta has concluded.
Different from the AnnoCast, the show will be mostly run by our Community Developer and focus on answering your questions while playing the game rather than highlighting a specific feature in detail.
And to give as many Anno fans as possible a chance to direct their questions at us, we will host not only English but also a German episode.

But there is also the next episode of our AnnoCast game dev stream on the horizon: at the end of this month, we will have Narrative Designer Marie on board to demonstrate how we breathe life into the 19th century world of Anno with a great variety of quests and expedition events.

Speaking of streams- we know that many of you liked our ship preview during our naval stream. Hoist the flag and all hands on deck, as the video is now available on our Twitch channel. What is your favorite ship and will you rely on a bulwark of huge battlecruisers or a versatile wolf pack of fast gunboats?

That’s it for this week’s peek at the upcoming content. See you next week, as the final march to release begins in earnest!

10 Comments