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Union Update: Game Update 4.2

Once again, Europe’s biggest video game expo will open its doors on August 20. in Cologne, Germany. And to keep the tradition, we will bring Anno 1800 back to our Ubisoft UplayLounge, where we show you the newest Anno content and invite you to community QnA sessions. And while we won’t have stations to play Anno 1800 this year, we will also hold daily stage presentations on the big Ubisoft stage and rest assured, we will also have some Anno news to share.
We will share the exact times for the daily UplayLounge and stage presentations next week.

But before we can focus on gamescom 2019, we have another small Game Update for you, which will tackle some of the bugs which came with the latest DLC “Sunken Treasures”

Fixed an issue where some piers and trading posts were not correctly registered by trading ships. Ships will now check all available options to unload their cargo when stopping at an island.

All participants of a multiplayer match with the Sunken Treasures content will now receive the discovery expedition when loading a savegame in which the unlock conditions are fulfilled. Previously, it could happen that only the host of a match received the discovery quests when loading a multiplayer match with an existing savegame.

Fixed a minor issue where the Sunken Treasures discovery expedition would still get triggered even after the player declined to start it.

Removed a blocker in the Sunken Treasures “Build Harbor” Quest that occurred when the player built and upgraded the harbor directly before solving the first quest given by the queen.

Fixed a bug that deleted all blueprints in the session when destroying a trading post on a player-controlled island.

Fixed an issue where scrap was selling was sometimes for an unintended high amount of money.

Game Update 4.2 will became available for all players at 6pm CEST.

Streamin’ and divin’

We’ll also have a very special AnnoAfternoon this Friday, where our Settlers Community Representative Oliver joins Guddy in an (hopefully) epic diving adventure. But beware: It will be in German this time.

Tune in this Friday, August 9th at 3pm UTC on: https://www.twitch.tv/ubisoftbluebyte

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Union Update: Anno 1800 gamescom schedule

It’s 7 days until gamescom and today to clearly time to share some more detailed information about Anno 1800’s presence. Nevertheless, we should not forget the teaser for this week’s DevBlog, where we will give you exciting insights in our sound design and how we create believable and atmospheric sounds to carry you away in the world of the 19th century.

As briefly mentioned last week, the game will be playable at our Anno 1800 booth in the Ubisoft area in Hall 6. Your chance to experience the seventh title in the Anno series hands on and we are thirsty for feedback about our gamescom demo.

We have also quite a few things to reveal and to announce in Cologne but rest assured that for everyone who is not able to visit us, we share all the important news the Union. And if playing Anno 1800 is not enough, there is even more during this truly Anno packed gamescom 2018. We will present the game two times a day on the big Ubisoft stage, showing you Anno in all its brimming details and give a glimpse on new features. Furthermore, we bring back our UbiLounge presentations again where we not only demonstrate the game live but also answer your questions.
Based on last years experienced, the UbiLounge presentations are in high demand and the spaces are limited and therefore, we recommend to come at least 15 minutes before the begin of a presentation.  To make it easier for you, here is a calendar with all the timeslots:

We know that you are also curious about goodies but we also love surprises. What we can tell that we there will be free Anno 1800 goodies at the convention for the ones playing the game and visiting our presentations. Try to get your hands on one of them as all items are as long as stock lasts.
During our live streams, many of you mentioned that you really like our Anno 1800 developer shirts, showing iconic characters of the game. We managed to produce a limited quantity of that premium shirt (without the dev tag) for gamescom and you will be able to buy it at the Ubisoft merchandise booth in Hall 5.2.
And if you managed to your hands on one of our goodies or the Anno 1800 shirt, feel free to share your loot with us on our social media channels.

Speaking of which, our Facebook and especially twitter channel will be the easiest way to get  gamescom live coverage. While we will publish several blogs next week with the information about all the announcements, we will provide daily snapshots, news and clips from the convention. After gamescom, we will follow up with Union blogs and a stream covering our Anno 1800 gamescom experience.

For all the LIVE Anno gamescom news, follow our Twitter and Facebook channel (we also might sneak in some raffles). And if you are there and want to share your gamescom Anno experience, don’t forget to use the hashtag #Anno1800 or #AnnoUnion:
Anno 1800 on Twitter: https://twitter.com/anno_en
Our official Facebook page: https://www.facebook.com/annogame/

On gamescom Thursday, we will also have our Anno Union community dinner. Invitations have been sent out and we got a confirmation from all participants.  We know that many of you were eagier to join us for that event and if you were not able to grab a slot, we would love to say at least hello to you during our Anno presentations in the Ubisoft lounge.

But before we end today’s Union Update, we have one final announcement for you. The big Anno 1404 venture seems to cause sleepless nights for Chris and John, so they decided to stream another episode of the AnnoAfternoon show this Saturday, 5pm CEST at https://www.twitch.tv/ubisoftbluebyte

Perfect timing for a pre-gamescom celebration, eh? 🙂

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Union Update: gamescom 2018 preview

Time is flying and it is only two weeks until gamescom will open its doors for hundreds of thousands gaming enthusiasts. An event with quite some significance for Anno 1800 and today, we want to share quite some exciting news about our presence at gamescom 2018!

Anno 1800 casts it’s anchor in Cologne
This year’s convention will be truly special as Annholic’s will be able to play the seventh title of the 20-year-old strategy series at our Anno 1800 booth.
And if playing the game is not enough, we will also return with our Union UbiLounge presentations, where we will give you an exclusive look on the game and also answer questions from our communities.

But it’s not just playing the game, we will also lift the curtain on never seen before features, which you can not only try out for yourselves but also watch during our daily Anno 1800 stage presentations. For anyone who is not able to visit us in Cologne, do not worry: we will share an overview with all the big announcements in a blog update in the Anno Union followed by detailed DevBlog coverage coming after gamescom.

Community Dinner Invitations coming this week
Our Anno Union community initiative saw the light of day during our big reveal at gamescom 2017 and what better way of celebrating than with our gamescom community dinner?
We will send out the invitations via e-mail this week, which will also include all necessary details for the event. Please keep in mind that seats are limited, so only people who get an invitation via mail this week are eligible to participate.

Ship Design Contest has closed
On another note, the submission period for our Union Ship Design Contest is officially over. Again, the amount of creativity and great design ideas coming from our Annoholics managed to impress the team. It will take some time to go through all the submissions and we will keep you in the loop in a future Union Update.

Upcoming Content
As we are currently busy with the final preparations for gamescom, we put this week’s DevBlog on hold. Instead, we will have a very special blog next week where we give you a very detailed look behind the scene of Anno 1800’s audio design. We will also share the exact schedule for our UbiLounge and stage presentations at gamescom 2018 in the upcoming week.

We are looking forward to see you at gamescom!

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That was Gamescom 2017!

On Tuesday 21st of August, we raised the curtain to reveal Anno 1800 on the first day of the world’s biggest gaming convention. Moreover, we kicked off the new Anno Union community initiative with an overwhelming amount of positive feedback. We would like to provide some details about the big reveal and the Anno 1800 talks in the Gamescom Ubisoft lounge.

First things first: a big thanks to all of you from our whole Ubisoft Blue Byte!

When we pushed the button to announce the game on Tuesday morning, we could not grasp the amount of positive reactions from Anno players around the world. From all the fans registering and commenting on the Anno Union, to all the players out there on Social Media and other channels.

From Tuesday to Saturday, fans had the chance to visit us at the Ubisoft Lounge for exclusive first hand presentations of Anno 1800. During the presentations, our Community Developer Bastian Thun gave detailed insights about Anno 1800, especially our concept, the game itself and plans for the future. We explained where we are coming from, what we have learned from previous titles and presented our vision for Anno 1800 as well as the Anno Union. For anyone who was not able to attend, we will share these details with you all on the Union pretty soon.

With our surprise announcement of the new game, we were uncertain how many reactions we would get and how many people would attend. It is safe to say that it was a blasting success: Over 600 Anno players visited the presentations, got their first look on Anno 1800 and after that, had the chance to ask many questions during the QnA panel. We got incredibly positive feedback and expert question about game and the Union. While we were able to answer many of them, we hope that it is understandable that with over one year away from launch, some answers had to be vague with the game being in such an early stage of development.

While presenting Anno 1800 and talking to so many long time and new Anno fans, the Anno Union website left the harbor for its maiden voyage. With thousands of people registering, commenting and voting, we even had to close down the comment section for a brief period. Rest assured that we are not done with the website yet as we are already setting up a list for improvements based on your comments and our observations.

So what is next? We know that you guys are hungry for more details. To give you a short teaser for upcoming content: There will be more details about the game and plans for the Union coming as early as this week, so keep a close eye on the Anno Union. While we are preparing the new content, our team is also busy going through the crazy amount of comments and we can tell that we will address some of your feedback as soon as possible! This will not just happen in the form of new blogs, we can tell that we are currently also busy tinkering on our new streaming setup to provide the Union with interactive streams, videos and hangouts.

In the meantime, happy commenting on Anno Union and before we forget, had anyone of you the chance to attend to Gamescom 2017? Say hello and feel free to share your thoughts about the Anno 1800 presentation!

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Come and see Anno 1800 at gamescom 2017!

Visiting gamescom 2017? You can be among the first in the world to see Anno 1800! Being based in Germany, the team at Ubisoft Blue Byte has always loved gamescom, as it gives us a chance to meet face-to-face with our players, and we didn’t want to miss the opportunity to show some of you attending the show this year an early first glimpse at the game in action.

Three times a day, our Community Developer Bastian will be in the Ubisoft Lounge at the Ubisoft booth (Hall 6.1, booth B20) for an hour to present the game to you, and answer some of your most pressing questions.

When?

Seats are limited and strictly first come, first serve- so make sure to be there on time!

What we are showing

So what are we gonna show you during these presentations? As the game is still in an very early pre-aplpha phase (keep in mind that we are aiming for a launch in Winter 2018), it will be a hands-off presentation very similar to what we show press and partners behind closed doors in the Business Area, so it’s a cool opportunity for players to take a look behind the curtain. We will explain our reasons for picking the 19th century as our setting, our goal to deliver the ultimate Anno experience, and how you – the communities out there – can help us make this the best possible game!

Afterwards, we will have around twenty minutes set aside for your questions (if we can already answer them), and to chat.

We are looking forward to seeing you in Cologne this week!

 

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