Skip to content

Category: Union Update

Union Update: Union Fan Initiative

Union Fan Initiative
Many of our fans have been travelling with us on the Anno journey for the past 20 years. And as the Union has clearly shown, our communities are not only amazing at providing impressive amounts of invaluable feedback, but they also run many cool projects like fan sites or Discord channels, or create entertaining videos, fan art or whole short stories.

No matter what you do, the Union Fan Initiative is here to support fan creations with spotlights on our upcoming Anno Union fan creation list, streamer and Youtube highlights as well as offering general support for projects through visibility on Anno Union and on our social media channels, hosting for Anno streams on Twitch and much more.

Interested? Everyone who creates frequent Anno related content can apply for the initiative. You can find further details in our dedicated Union Fan Initiative thread here: >LINK<

You missed AnnoCast05? The VoD is now available!
Got held up in the office or were lost on an expedition in uncharted waters? Do not worry; the VoD of last week’s AnnoCast is now available:

After the big gamescom reveal, we are considering bringing you these developer streams more frequently. What do you think about that and are there other formats on our Twitch channel which you would like to see?

Livestream from Eurogamer Expo next week
You want another chance to see more of Anno 1800 on Twitch? Then we have good news, as some members of our team will be travelling to Birmingham next week to present Anno 1800 at the Eurogamer Expo. If you can’t make it, the presentation will be live streamed on September 20th at 2pm CEST/ 8am EST/ 5am PST at https://www.twitch.tv/egx

Report: Star Player at gamescom
We have another small throwback to this year’s gamescom for you. Here is a small personal report from our Anno Star Player and avid Union member Swimming-Paul, who was invited by Ubisoft to enjoy gamescom 2018 and to celebrate the games with us!

I have been playing Anno for over a decade now and an active member of different community platforms, but I would have never imagined that my love for this franchise would get me invited to join Ubisoft´s Starplayer Program or to visit Gamescom last August.

One of the biggest highlights was of course to try the new demo of Anno 1800. Any other fan out there will agree with me when I say that 20 minutes is a ridiculously small amount of time to test a game like Anno, but believe me: it was a satisfying and rewarding experience. If I´m completely honest with you, I was so thrilled to see that rivers are coming back to Anno that I spent a considerable amount of time building bridges everywhere! But I also reached the 2nd population level, created a small industrial district, and admired the extreme beauty of this new title. I can promise you that Anno has never looked any better!

It was also very special to witness the official presentation of Anno 1800 in the Gamescom´s main stage. I don´t really speak German, so I couldn´t understand much, but that didn´t stop me from being the proudest fan in the crowd, enjoying the impressive new trailer and watching Bastian doing his thing.

Finally, the Anno Union dinner was probably the best moment of the week for me. I would have never thought that awkward glances or uncomfortable silences are an option if you put together a bunch of Anno fans, and I was 100% right. After five minutes the conversations were bustling, the glasses were rising in a toast to the Best PC Game Award, and you could feel a shared passion and excitement in the air.

It was a beautiful experience and I will never forget the people I got to know during my time in Germany. We do have many reasons to celebrate Anno 1800!

Our Ubisoft StarPlayers gfrew, Swimming-Paul and Freeway enjoying Anno 1800 at out big gamescom booth.

This week’s DevBlog and upcoming content

Of course, we have more planned than just supporting fan projects and content creators: you can also look forward to the first Anno 1800 wallpaper and more material for fans in the weeks to come. This week’s upcoming DevBlog “The New World” will answer many of your questions about the second session, and we are already curious about your thoughts.

The focus of next week’s Union Update will be a bigger Community Q&A panel, which will cover questions from the Union, our communities, the stream and what might come up during next week’s DevBlog.

And as always, give us all your feedback, wishes, suggestions or just good Anno vibes in the comments below.

2 Comments

Union Update: recap, stream and things to come

Another gamescom is in the history books – and what an amazing show it has been for Anno 1800 and the team here at Ubisoft Blue Byte! With so much going on, let us recap all the things you may have missed and give you peak on upcoming content!

Anno 1800 releases February 26th, 2019
Let’s start with the biggest news coming out of gamescom 2018: Anno 1800 will ship globally for Windows PC on February 26th, 2019! To properly celebrate this news, we also had a new trailer that gave you a first glimpse of a new world to explore.

Pre-Orders for all our editions are now live
With the release date out in the open, many of you have been asking how and when you could be buying Anno 1800. And the answer to that is… you can pre-order it now, in up to three different editions (based on your location).

No matter if you just want the base game itself, are looking for some digital goodies, or you want a proper physical art book on your shelf, we have you covered. Regardless of which editions you are going for, your pre-order from participating retailers will earn you the Imperial Pack, including a statuesque throwback to Anno 1602, and exclusive alternate models for your command ship and train. Find the full edition breakdown here: https://www.anno-union.com/en/anno-1800-release-date-and-pre-order/

We won some awards!
gamescom started in the best possible way for Anno 1800, with an expert jury awarding us the prestigious “Best PC Game” award. As you can see, we were rather excited! And to cap it all off, Saturday saw Ubisoft win the fan-voted award for the best developer of the show. Thank you so much for your support and votes, we couldn’t be happier with the reception of our game!

Anno 1800 is great – but do not just take our word for it!
A large number of previews (both written and of the video variety) from influencers and press from around the globe have been hitting the web. So if you want to learn more about what we showed behind closed doors at our pre-gamescom events as well as the show itself, here’s your chance! Press were able to play up to three hours of the game, including most content of the first three citizen tiers. And they also got their hands on some all-new features, which brings me to…

The Anno 1800 booth, UbiLounge masterclass and stage presentations
But probably more exciting than anything else during the convention was our big Anno 1800 booth, where fans could get their hands on the game for the first time and take their own special gamescom memento with a 19th century style photo.
Chris aka Ubi O5igther from the community team was also at gc2018 and we found some time for a relaxing foto session.
And the booth was packed – with queuing times starting immediately to ramp up as soon as the convention opened. Even with long waiting times, thousands were able to get their first impressions for the seventh Anno title in the series and we tried to get as much feedback as possible. If you visited us and played the game, feel free to share your take on the gamescom demo in the comments!

Playing the game was obviously a highlight but we had some more Anno cards up our sleeve.
On our big Ubisoft stage, we gave you a glimpse on our newly announced features such as the expeditions, the museum and blueprints. Hundreds of Anno fans gave us not only great company during the daily shows, even in that loud environment of a packed convention hall everyone could hear the “Anno Union” battlecry of the Anno fans (seriously I was surprised how loud you guys can get).
Love Island, our throwback to the story “mutiny on the bounty”, became quickly a running gag during the convention.

During our UbiLounge presentations, we not only gave you a live gameplay demonstration of the actual savegame shown to the press, you could also ask questions in the roughly 1 hour long panel – all in the spirit of the Anno Union. While we mentioned in advance that you should be early, you guys managed to pack the Ubilounge to its absolute max of sometimes 60 and more people attending each master class. Altogether, several hundred Anno fans watched, listened and asked questions during the presentations.
The Union community dinner
A very special highlight for us was the Union community dinner on Thursday evening, where we invited almost 30 Anno fans to come together to enjoy the company, the food and chatting about Anno 1800 and the Union. Even after the restaurant closed its doors, we all had a hard time to call it a day, so it went on until almost 1am. A truly brilliant Anno evening and we are thirsty for more, it might now have been the last time we host such an event?

We compeletly missed to get all attendees on one picture, must have been the nice atmosphere which distracted us. 

But how about the Anno Union members being unable to attend?

To give you a chance to see what we have shown to press and fans for yourself, we decided to will host an AnnoCast stream this Thursday, where we will not only recap the convention but also show you the actual gameshow build in action, including the content we have shown to the press and to fans in the UbiLounge. Last week, we asked you for questions and as this Union Update is already quite long, we decided to answer many of them in this Thursday’s stream.

You also remember that we talked about some nice Anno 1800 goodies during gamescom? To give you a chance to get your hands on the Anno 1800 gamescom loot, we will raffle out several of the pieces during the show, including also some nice giveaways from our friends at Corsair Gaming.
Let us come together this Thursday at 4.30pm CEST for our post gamescom stream at twitch.tv/ubisoftbluebyte

What’s to come in September and beyond
With gamescom 2018 behind us, there is a lot to talk about. In the upcoming weeks, we will dive into detail about the new world, expeditions and the museum and we start with putting the second session under the looking glass next week. We know that you have a lot of questions and we will make sure that the DevBlogs tackling the new features will answer many of them:
In upcoming Union updates, we will start to kick off a new fan initiative and present you the finalists of the Union ship vote.
But rest is for the wicked and there is still a lot to talk about up to February 2019. With a big Naval combat highlight in the making, more frequent streams, the next round of our Union focus test and even some not yet revealed features – there is a lot of things to look forward to so keep a close eye on Union Updates and Devblogs to come.

3 Comments