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Category: Union Update

Union Update: Twitch Drop

We are just one more week away from embarking on our big arctic adventure, making it the perfect time to give you some more updates on The Passage and Game Update 6, and what content you can expect for the rest of this week.

While last week’s Devblog and live streams already gave you a good overview of what to expect from the new update, we know that many of you are looking forward to seeing the full release notes for Game Update 6. You will soon be able to do so, as we will release them here on the Anno Union on Friday, December 6.

Originally, we had also planned to publish a dedicated statistics and co-op DevBlog, but after showing of many of the features in the last AnnoCast, we realized that, given the nature of the statistics feature, showing it in action is worth more than a thousand words of DevBlogs.

So, if you want to pass the time until you ca get your own hands on all the new statistics, you can relive last week’s AnnoCast live stream, where a group of developers spent almost two hours showing off a lot of the new content and features, right here.

The Passage Twitch Drops beginning this Friday

Once again, we will send a group of brave explorers on their way into the frozen north to broadcast their adventures on Twitch. During this Event, you will be able to watch how a variety of selected Twitch Streamers try to open the Northwest Passage. Doing so can reward you with two brand new ornaments: the Anno Union flag and the Passage billboard.

The only thing you need to do is link your Uplay to your Twitch account and watch the streamers during the event for up to 3 hours to receive your loot. But wait, there is one change to the last events: you won’t have to watch consecutive hours anymore to receive your drop; watching the hours accumulated on participating streamers will grant you the ornaments.

You can find the full list of all participating Streamer here:
Amyzzin (English)
Belannaer (English)
Caaaaate (English)
Cringer (English)
helpinghans (English)
Mathia (Dutch)
Achterklap (Dutch)
urqueeen (Polish)
soushibo (Polish)
Koinsky (French)
ValleGaming (German)
PietSmiet (German)
writing_bull (German)
Zazuno (German)
Radlerauge (German)
Syrenia (German)
Anni the Duck (German)

The Annoverse Roundtable Recordings

Last but not least, our friends from the Annoverse Fan Discord made the recordings of our AMA session from November 25. available for everyone. If you missed the event or want to listen to the lengthy AMAs again, you can do so now here:
To the English Roundtable Recording
To the German Roundtable Recording

And if you like the idea to get in touch with like-minded Annoholics, even though it could mean that you loose one or more evenings in lengthy chat discussions about your favorite title of the series, consider joining the Annoverse community.

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Union Update: Winter is coming

End of October, we invited the Anno Union to go with us on an expedition to test the waters of the upcoming DLC The Passage as well as Game Update 6. Over the last couple of weeks, hundreds of Union members tested the upcoming content inside out and provided a huge amount of valuable feedback and reports.
After weeks of analyzing your feedback and working on improvements and polishing, it’s now time to break the silence and open the doors of our testing vault, sharing the next steps for the Union and the upcoming content for Anno 1800.

AnnoAfternoon: The Sunken Dragon – Friday 22.11 at 5PM CET
After barely escaping a burning city with their settlers, Community Manager Oli and Anno veteran Wolfgang are looking for a new home in Anno 1701. And wasn’t there also something about a mysterious artefact…?

AnnoCast: The Passage – Wednesday 27.11 at 5pm – 7pm CET
Don’t forget to pack your parka as it is about to get cold. We thought “Show don’t tell” is the best approach and therefore, we will bring you the next AnnoCast already next week!
Join us on an adventure to our arctic outpost to see the Passage and Game Update 6 (this includes a lot of sweet statistics) in action while we answer your most burning questions. You really don’t want to miss this one, as we plan to have a bunch of developers on camera in this almost two-hour long episode.

AnnoAfternoon: “In den kalten Norden” – German Episode – Friday 29.11 at 5pm CET
And right after our developer stream, our community team will follow up with a new stream, this time with a special German episode in the frozen wasteland.
So not only a good chance to take a look at the Passage after our developer stream, the team is eager to answer your questions or pass your feedback on to the developers.

As always, you can watch the livestream on our twitch channel twitch.tv/ubisoftbluebyte

And as we love that outside window from our studio into the outside window, we are always eager for feedback about our content. Give the channel a follow if you don’t want to miss any future episodes.

Union Talk Episode 4
With the Anno Union, we invited you all to help us developing the next big Anno game. And in that spirit, we love to share as many development insights as possible.
In the now fourth episode of our developer podcast, we talk about the postlaunch journey of Anno 1800, conceptions and misconceptions about developing content after the big release and how we continue to work with your input and feedback.

And as this is a passion project from the development team for the Union, let us know if you would love to see more Union Talks in future and feel free to share your opinion on the topic matter of the latest podcast.

We will also drop new DevBlog’s in the upcoming weeks, where we talk about the development and show gameplay elements of the Passage as well as Game Update 6. Keep a keen eye on the Union for upcoming blogs and of course, we will soon share when The Passage and GU6 lands on your PC.

Annoverse Discord Roundtable Monday 25.11 at 7pm CET
And because feedback and communication matters, our Community Developer Basti and Community Manager Oli join another round of the Annoverse Discord Roundtable. The Roundtable is an AMA session in our Anno Fandiscord, where everyone can join asking us anything while the team answers your questions in Voice Chat, if it is development or community related.

So join us next Monday 25. November at 7pm for the German and a follow up English session at 8.30pm.

The Annoverse Discord is an great meetup place for great Annoholics new and old and we want to say thank you for the continues community support and for the hosting of the Roundtables. In that vein, we strongly encourage you to jump in the Discord yourself, as you will find hundreds of like minded Annoholics there to chat about anything Anno (and more)!

And that was it for this weeks Update but as you can see, it was mere the beginning. You can look forward to a lot of new and insightful content in the upcoming weeks to get you all prepared for journey into the frozen north – Winter is coming, after all!

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Union Update: Ongoing playtest & retro stream

Once again we want to share a community update with you, showcase some great Anno 1800 impressions from our community and let you know about our streaming plans. Let’s go!

Anno Afternoon Stream – Retro Edition

This Friday, we’re changing things up with the Anno Afternoon. After noticing that Ubi-Thorlof has never played Ubi-Trenchcoat’s favourite game of the series – Anno 1701 –  they spontaneously decided to do a retro stream! Tune in on the 8th at 4PM UTC (5PM CET) when they’ll be diving into the The Sunken Dragon campaign.

Playtest und Game Update 6.0

The Game Update 6.0 playtest has started last week and is going very well. A big thank you to everyone who already provided their feedback in the dedicated forums. If you haven’t already – let us know your thoughts!

And if you have signed up for the playtest but haven’t received an invite yet: Do not worry. We will send another wave of invites in the coming week.

Parallel to the test our team continues their work on the Update including the third DLC, coming out in December. We will share more information regarding all the features and a precise date closer to release.

Community Spotlight

Let’s again round things up by featuring some the cities you built and the experiences you shared.

ClassicReddltor is extremely happy about finally getting the Extravaganza Steamer, posing in front of his massive city. How many of you already managed to get hold of this proud ship?

For friends of grapes and champagne, a visit to Conschbourg – the Green City – might be a good idea. Spacer176 also provides you with a tourist guide and a history lesson of this town.

If you’re more of a fan cities, you should probably plan a trip to DerGrindelwutz’s and RegalSeagull’s versions of Crown Falls. With plenty of parks, promenades along the river islands and bridges in front of the waterfall panorama, these cities simply invite you to take a long walk.

As a stark contrast to these peaceful views, cjnewson88 seems to have a few issues with his rioting populace.

But he later explains his city setup and the strategy behind his success – well worth a read.

That’s already it for this week’s Union Update!

Feel free to share your adventures and achievements with us on social or reddit and don’t forget to tune in to tomorrow’s stream.

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Union Update: Stream and Community Update

We’re back once more with a community update and some info on what to expect from us in the near future.

Anno Afternoon Stream

This Friday, Seraxia and Thorlof will put their creative hats on (most likely not literally) in another Anno Afternoon and try something completely different. You want to know more? Then don’t miss out this special livestream episode and tune on the 25th at 4PM UTC+1 (5PM CEST).

And if you got any cool or funny ideas for future streams, what better opportunity to share them with us than this Friday?

Playtest beginning next week!

As you all know the next playtest is just around the corner and as we work together with the community to get a jam-packed Game Update 6 ready for December, we will take a short break from Union blogs in the upcoming week. But worry not, we will be back soon with community news and new game information.

And we already got some exciting news this week! Keep an eye on your inbox, cause for a first wave of players the the playtest will already start next week – more invite-waves will follow.

We’re very much looking forward to your feedback. So, when we’re already talking about GU6 and The Passage, why not hop over to Reddit. Some of you already started a discussion about the content of the DLC there. We might have some theories ourselves but it’s far more exciting to read your predictions. Which features and production chains do YOU think will be added with The Passage?

Community Content

Something that impressed all of us quite a bit was jasperwillem not only managing to get this settlement to house Engineers without ever visiting the New World but shortly after also luring Investors into ‘Golden City’.

How many of us spent long nights outsourcing production chains and setting up new trade routes. Or planting hedge rows for hours for that perfect inner-city park or the world’s best botanical garden. We bet there are some quirky challenges or legendary achievements you set yourself in the past or future. So, share them with us in the comments below!

Fitting to last week’s blog about the Day & Night Cycle, we also want to use this blog to share some impressions from the community.
Apparently some of you have a weird fascination with exploding factories…but admittedly, fires look very cool at night:

by cjnewson88
by oksharkchef

WolArn, however, proves, that calm images also have their charm – sunsets usually have:

And bergveld shares a video of his whole city at night with us.

And then, when the sun rises and everyone has to go to work, you’re stuck in a traffic jam. Not much has changed to today.

by Takarazuka012

That’s it for this Community Update. Did you already share your favourite moments with us? Be it day or night, dusk or dawn, we always love to see what fantastic scenes you manage to capture.

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Union Update: Game Update 4.2

Once again, Europe’s biggest video game expo will open its doors on August 20. in Cologne, Germany. And to keep the tradition, we will bring Anno 1800 back to our Ubisoft UplayLounge, where we show you the newest Anno content and invite you to community QnA sessions. And while we won’t have stations to play Anno 1800 this year, we will also hold daily stage presentations on the big Ubisoft stage and rest assured, we will also have some Anno news to share.
We will share the exact times for the daily UplayLounge and stage presentations next week.

But before we can focus on gamescom 2019, we have another small Game Update for you, which will tackle some of the bugs which came with the latest DLC “Sunken Treasures”

Fixed an issue where some piers and trading posts were not correctly registered by trading ships. Ships will now check all available options to unload their cargo when stopping at an island.

All participants of a multiplayer match with the Sunken Treasures content will now receive the discovery expedition when loading a savegame in which the unlock conditions are fulfilled. Previously, it could happen that only the host of a match received the discovery quests when loading a multiplayer match with an existing savegame.

Fixed a minor issue where the Sunken Treasures discovery expedition would still get triggered even after the player declined to start it.

Removed a blocker in the Sunken Treasures “Build Harbor” Quest that occurred when the player built and upgraded the harbor directly before solving the first quest given by the queen.

Fixed a bug that deleted all blueprints in the session when destroying a trading post on a player-controlled island.

Fixed an issue where scrap was selling was sometimes for an unintended high amount of money.

Game Update 4.2 will became available for all players at 6pm CEST.

Streamin’ and divin’

We’ll also have a very special AnnoAfternoon this Friday, where our Settlers Community Representative Oliver joins Guddy in an (hopefully) epic diving adventure. But beware: It will be in German this time.

Tune in this Friday, August 9th at 3pm UTC on: https://www.twitch.tv/ubisoftbluebyte

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Union Update: Game Update 4.1

Release Notes for Game Update 4.1

After some reports we received after we deployed Game Update 4.0 and released “Sunken Treasures”, we will apply a hotfix to Anno 1800 today, July 31. at 10pm CEST. Game Update 4.1 (4.0.88) is an update to fix the following issues:

  • Fixed a situation where a blueprint of a building that costs influence would break the influence count of player’s save file upon reload.
  • Fixed an unintended behaviour where an Enemy AI’s Trading Post could drop upon destruction a lot of scrap resource which could’ve been sold for huge amount of money.
  • Fixed a graphical issue that occurs with the maximum zoom level which affected the visibility of buildings in the distance.
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Union Update: Battle of the Ages

The Battle of the Ages

Annoholics living in North America will have the chance to participate in one of the most epic battles of the ages for life and death schnapps and wool.

Eight YouTubers will join the battle to compete against each other and to build the most impressive city Anno has ever seen. But they won’t do this on their own – you might be the partner in crime!

And these are the Head-to-Head YouTube Teams

  • Oompaville vs. MattShea
  • BunnyFuFuu vs. Professor Akali
  • BaronVonGames vs. Ohmwrecker
  • LevelCapGaming vs. PhlyDaily

Each of the YouTubers will pick one Annoholic to join the fight! For a chance to join one of the YouTube teams, you must do the following:

How to enter

  1. Play Anno 1800 and build the most impressive city possible –
    or share your most impressive Anno 1800 city if you already have one
  2. Take the most creative and cool looking picture of your built city
  3. Reply to the tweet of any of our YouTube stars with the picture of your city and their hashtag:
    • Oompaville – #Anno1800Oompa
    • MattShea – #Anno1800MattShea
    • BunnyFuFuu – #Anno1800Bunny
    • Professor Akali – #Anno1800Professor
    • BaronVonGames – #Anno1800Baron
    • Ohmwrecker – #Anno1800Ohm
    • LevelCapGaming – #Anno1800LevelCap
    • PhlyDaily – #Anno1800Phly

Deadline: All photos must be submitted before Saturday, July 13.

For more informations, please visit anno1800.gg. May your city be with you!

A lovestory to remember

There is a new newspaper journalist in town. Annoholic 紫水晶提督@甲丙乙乙丙 (If google translate doesn’t lie to us, his name means “Amethyst Admiral”) was in the right place at the perfect time and managed to take pictures of this lovely couple. Maybe they are famous, hiding from the crowd? Maybe they are Romeo and Juliet who have lost their way and stranded at the beach? Who knows! You can find the whole series of screenshot in the original tweet right there.

Anno isn’t that unromantic after all!

The release of Game Update 4 is near!

Many of you awaiting eagerly the details on the first big DLC „Sunken Treasures“ as well as more information about the changes to come with the free Game Update 4.
With the recent release of Game Update 3.2, you won’t have to wait long as we will start as early as next week to tell you more about the upcoming content.

For the weeks to come, you can expect a new DevBlog: Sunken Treasures, another episode of our AnnoCast developer live-stream as well as update information about Game Update 4, and that all in July!

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Union Update: Game Update 3.2

The upcoming Game Update 3.2, which will hit Anno 1800 next Monday July 8th, will be the last minor update before we will fully focus on Game Update 4 “Sunken Treasures”. We are currently testing the content with a selected group of players from the Anno Union and will provide the exciting details about the big update and the DLC in an upcoming DevBlog and AnnoCast livestream.

Fixed an issue that prevented the campaign quest “Prosperity for all” from being completed due to a timing issue with the quest. This fix applies retroactively to affected saves.


Fixed a potential issue with hostile ship spawns during the campaign quest “One Hand washes the other”.


Fixed a potential show stopping issue after completion of the campaign quest “Release and ease”.


Fixed a potential stability issue that could appear when finishing a campaign-specific expedition and switching sessions immediately after. This could happen at the end of campaign chapter 2.


Fixed an issue with custom games that could result in pirates and other third-party AI spawning twice within a session.


Fixed an issue with construction AI, where an AI opponent may end up constructing the same building all over his island. This fix will unfortunately not apply to existing save games. Calm down Willie, you don’t need those 20 sawmills.


Fixed a potential stability issue that could occur when trading with AI characters.


Fixed an issue in multiplayer that could lead to players becoming stuck in a desync loop under certain conditions.


Fixed a potential issue with building interfaces that could occur when clicking on an electricity-powered, and then an unpowered building in quick succession.


Fixed a text issue with the quest tracker during the “Eli the incorruptible” quest.


Fixed a stability issue that could occur under specific circumstances when trading. This would occur when adding a fifth item to a ship’s sell window (provided it has one), and subsequently first trying to sell the equipped item, before selling the other wares.


Fixed an issue with character-specific notifications that could occur if a quest notification was triggered while another object menu for the same character was currently open.


Fixed a randomly occurring stability issue.


Added a version number to the main menu for easier verification of the currently installed game version.


Changed the name of the Windows process for the game from „Anno 7“ to „Anno 1800“. That is another 1793 Annos added at no additional cost!

We have started to implement a few changes to the Anno Union page, which should it make easier for you to keep track of all our Anno 1800 updates (and soon upcoming content).

In the top menu, you will now find a new category called “Game Updates”. Hovering over the category will give you a drop-down including pages for all of our Game Update notes.

For our latest round of the Community Corner AMA stream, many of you followed the call once more and the result are two hours full of fun, gamedev insights and answers to your questions.

You can watch the recording of the AMA stream now here:
Community Corner AMA July

But behold: the next streams are on the horizon. This Friday, we bring back our Anno Afternoon stream with Ubi Guddy and Ubi John, this time with 100% more anarchy and backseat gaming.
Beside community streams, we will also return with our AnnoCast development show later in July.

Anno Afternoon – Right into Anarchy!
Friday 5th of July at 4pm CEST

Watch it live on: twitch.tv/ubisoftbluebyte

We were amazed by the amount of videos, the level of quality and crazy ideas behind some of your City Promotion Contest submissions. Dr. Hugo Mercier would be proud of you, or depending on your message, truly offended. Deciding for our favorite three entries was an incredibly tough choice.
We want to encourage everyone in the Union to check out all the entries of the contest and we will continue to put your contributions into the limelight of our social media channels.

Without further ado, let’s lift the curtain on the winners of our big City Promotion contest.

First Place – Radlerauge – Utopia

Combining a speech inspired by Charlie Chaplin’s best performance with powerful visuals of a sprawling 19th century metropolis and industry was a truly moving experience. Radlerauge created a strong message not only for fans of the Anno series, which relates to the world back then, of today and probably of tomorrow. The video has English subtitles available!

Second Place – Tutadventures – The Anarchist Competition Film

This one took us by surprise: a skillfuly executed blend of real life camera footage, 3D animation and game footage. Short, powerful and impressive, Tutadventures’ movie managed to become one of the team’s favorites.

Third Place – BixelBG – Island Propaganda Weekly News

A fittingly classy one-pager, hot off the press of Bixel Daily News, gave us ideas for future contests or even a whole section of community contributed Anno news articles. The best in the west, surely worth more than 2 cents.

We could only pick three winners but we won’t end the contest without one honorable mention, even though every single entry deserves attention. Our Honorable Mention goes to: Lord_Janok – Stadt Propaganda

Once again, Lord Janok died his best in displaying true passion for the series. A great speech combined with stunning city backdrops, well done Lord Janok!

We will soon get in contact with the winners of the contest to send them their Gaming Gear sponsored by our friends at Corsair.


And until we are back with another contest, what kind of competition would you love to see us doing here in the Anno Union?

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Union Update: July at our doorstep

We are back with a short and fresh Community Update during a hot summer day, before we will return next week with the details to Game Update 3.2 and the winners of the propaganda video contest.

We had our German episode of our Community Corner AMA stream last Tuesday. As usual, many of you joined us to watch the stream and ask plenty of questions. We also shared some German entries to our propaganda contest and as we love to share any of your Anno 1800 creations. Is there a funny video or great fan art you stumbled across which you would like to share with us?
Quite recently, we were amused by Patteyayo Plays sarcastic tutorial for the fifths residential tier:

And if you missed the German stream, you can just watch the show in the video library of our Twitch channel.

Most of our fans don’t speak German though and for that reason, we will follow up with another episode of our Community Corner AMA stream next Wednesday at 4.30pm CEST.

Here a few information from our German Community Corner:
– We will release the exact details about Game Update 3.2 next week but you won’t have to wait long before Game Update 4.
– Game Update 4 will come with, among other things, some quality of life improvements to the trade routes. All of these changes will be based on community feedback and cover usability and functionality improvements.
– We also work on a proper UI and feature implementation to manage the minimum stock of your wares and goods.
– We also heard your feedback regards items relying too much on item random pools, which makes it hard for players to work towards a certain goal or end up in a grind if you work towards a specific strategy. We listened to that feedback closely and as a result, Sunken Treasures will come with a feature that allows you to work towards certain new items without relying on random item pools.
– There are currently no plans to work on natural disasters or scenarios for Anno 1800. Traditionally, only a small percentage of our player base engage with this type of content, which further costs us a lot of development time to create. We decided that we want to concentrate on content, which expands the world of Anno 1800 for a large part of our communities, even though we are personally a fan of scenarios.
– We know that you are all eager to get news about the statistic building, coop mode or the not yet revealed third free content drop. When it comes to multiplayer, we want to iron out a few remaining desynch issues before we can fully focus on the coop mode. Rest assured you get some details about our free content update soon.
– And while we talk about multiplayer, we created our own dedicated forum topic to gather your feedback about Anno 1800’s MP mode here.

While this was more an overview than a summary about the information we provided during the German stream, don’t hesitate to bring all the questions you can think of to the English AMA next Wednesday.

And before we leave you guys to hopefully enjoy a sunny and exciting day (it’s almost weekend, right?), we have a small teaser about stuff we are currently working on:

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Union Update: Fansite Kit and State of the Game

While we work on the upcoming game update 3.2 as well as the next content drop, which will enrich Anno 1800’s game world quite significantly, we have a few things in today’s Union Update to endure the waiting time until we lift the curtain on the content and when it lands.

Anarchist Propa….promotional video contest ends this Friday!
Our creative contest, in which you can submit your own promotional video for your empire, ends this Friday. Still two night shifts worth of time to let your empire shine! Remember: We have not only great gaming gear from Corsair for the top three winners, we will also give you a spot in the limelight, sharing your creative works on the Anno Union, social media and during live-streams.

Fansite Kit 1.0 has landed.
We released our first teaser of our Anno 1800 fansite kit a while ago and today, we want to share the first release version of our kit with the Anno Union. With the first release version, we added all of our detailed key-arts as wallpapers for various devices, including an anniversary wallpaper as well as a set of emoticons free to use on your platform of choice.

Get the Anno Union fansite kit 1.0 right here.

Is there something directly missing in our fansite kit which you would love to see in future or even something useful or just awesome the community created which we should add?


With the latest Game Update 3.1, we continue to work on various game improvements as well as upcoming gameplay content. Throughout the year, Anno 1800 will receive several further game updates and various DLC additions not only from our Season Pass content but also free content updates such as a coop mode, statistic building and more. We know that you are waiting for details when you will be able to start the hunt for lost treasures or to team up with your friends to create your mega-empire. With the Anno Union, we are committed to work with your feedback but that also means that our team spends time to analyze the tons of data you provide with your reports and your discussion on the forums and on other community platforms. The journey just started and a vast and feature rich game like Anno 1800 deserves the time and care to grow based on your feedback.

We also want to tackle reports about a few players still having issues with progressing through campaign quests or multiplayer desynchs. We will share the exact update notes about Game Update 3.2 and the release date pretty-soon. After 3.2, we will fully focus on the next larger content drop: game Update 4.

But until we share some dates for upcoming content, we want to ramp up conversations with all of you. And to get us all on the table, we invite you to share your most pressing questions in the comments below for the next two episodes of our community corner live-streams.


To give every one of you a chance to get your questions answered, we decided to not only rely on our live-stream chat but also gather questions for the stream here in the Union. This way, you might be able see the response to your personal question in the recorded broadcast if you cannot make it to watch the show live.

Save the date for our next Anno 1800 stream on twitch.tv/ubisoftbluebyte
Community Corner German: Tuesday June 25th 4.30pm CEST
Community Corner English: Wednesday July 3rd 4.30pm CEST

We are looking forward to the show and your questions in the comments below.

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