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Category: Union Talk

Union Talk: Looking back to the Beta

In October we had our first Union Talk, a video where we talked a bit about the development of Anno 1800. Today, we’ll have a new one ready for you, where Dirk Riegert, Marcel Hatam and Bastian Thun discuss their Closed Beta impressions. Additionally, we’ll give you a look at the things to come this week.

Union Talk – Closed Beta

As usual: Let us know what you think of the Union Talk format and which topics you want to see covered.

Anno 1800 Vinyl Soundtrack
Ubisoft Blue Byte and Black Screen Records are excited to announce the official Soundtrack to Anno 1800™ on audiophile 180g double vinyl in April.
The symphonic soundtrack was composed by an experienced team around Tilman Sillescu (Dynamedion), recorded by a 70-member-ensemble of the Brandenburg State Orchestra and will come in a beautiful gatefold sleeve with original artwork by Karakter Design Studio.

Get a first taste of the soundtrack here.
And if we got your attention, audiophile Anno 1800 fans can pre-order the soundtrack here: https://smarturl.it/anno1800vinyl

Fire and Sickness – City Incidents
The promised City Incidents Blog will come this week. You’ll get to see, what can happen in your city, when you don’t pay attention. And more importantly: What to do when the fire breaks out and how to prepare for some of them.

Community Corner with Bastian
On Thursday, we invite you to our first Community Corner, a livestream with Community Developer Bastian Thun, where you can ask questions regarding the development of Anno 1800, while he tries to build a city in Anno 1800.

When: Thursday, 14. February, 3:00PM GMT
Where: https://www.twitch.tv/ubisoftbluebyte/

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Union Talk: Player Feedback

Today, we want to present you our first Union Talk, where we sit together to talk about Anno Union relevant community topics.
With our big reveal in 2017, we invited Anno fans around the world to share feedback to help us developing Anno 1800. Thousands of comments and 120 blogs later, how has the community actually changed the game for the better?
Our Creative Director Dirk “Karrenschieber” Riegert will give you some insights how your comments and participation helped to shape the New World and other important game content.

Let us know if you liked the idea of our Union Talk, is that something you would love to see more in future and topics you would like to see tackled in the next episode?

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