Skip to content

Month: August 2019

Union Update: gamescom 2019

Once a year at gamescom, hundreds of thousands of gamers from across the globe come together to celebrate games in Cologne. And once more, we want to invite all Annoholics out there to join our Community Corner sessions in the Ubisoft Lounge and to get a first glimpse of upcoming content.

The Ubisoft Lounge, which is located in the Ubisoft area in Hall 6, is our own dedicated community space where once a day, Anno fans come together to discuss all things Anno with our Community Developer, Bastian Thun. Alongside our daily stage presentations, you can rest assured that we will have some news to share with all of you!

We are looking forward to seeing many of you at gamescom 2019, as there is no advance registration to the Lounge sessions required (though we recommend to arrive early, as space is limited).

And when you are there, don’t forget to share your #Anno1800 #gamescom2019 moments with us (and the community) on Social Media!

5 Comments

Union Update: Game Update 4.2

Once again, Europe’s biggest video game expo will open its doors on August 20. in Cologne, Germany. And to keep the tradition, we will bring Anno 1800 back to our Ubisoft UplayLounge, where we show you the newest Anno content and invite you to community QnA sessions. And while we won’t have stations to play Anno 1800 this year, we will also hold daily stage presentations on the big Ubisoft stage and rest assured, we will also have some Anno news to share.
We will share the exact times for the daily UplayLounge and stage presentations next week.

But before we can focus on gamescom 2019, we have another small Game Update for you, which will tackle some of the bugs which came with the latest DLC “Sunken Treasures”

Fixed an issue where some piers and trading posts were not correctly registered by trading ships. Ships will now check all available options to unload their cargo when stopping at an island.

All participants of a multiplayer match with the Sunken Treasures content will now receive the discovery expedition when loading a savegame in which the unlock conditions are fulfilled. Previously, it could happen that only the host of a match received the discovery quests when loading a multiplayer match with an existing savegame.

Fixed a minor issue where the Sunken Treasures discovery expedition would still get triggered even after the player declined to start it.

Removed a blocker in the Sunken Treasures “Build Harbor” Quest that occurred when the player built and upgraded the harbor directly before solving the first quest given by the queen.

Fixed a bug that deleted all blueprints in the session when destroying a trading post on a player-controlled island.

Fixed an issue where scrap was selling was sometimes for an unintended high amount of money.

Game Update 4.2 will became available for all players at 6pm CEST.

Streamin’ and divin’

We’ll also have a very special AnnoAfternoon this Friday, where our Settlers Community Representative Oliver joins Guddy in an (hopefully) epic diving adventure. But beware: It will be in German this time.

Tune in this Friday, August 9th at 3pm UTC on: https://www.twitch.tv/ubisoftbluebyte

10 Comments